Has anyone experienced microstuttering w/ certain titles using NV's frame gen? I get this on FF7 Rebirth kinda badly. I end up preferring Lossless Scaling on Adaptive Frame gen to keep motion smooth at 240hz.
I fully recognize that FF7 rebirth is NOT a well-optimized PC game. However, LS's frame gen tends to have far less microstutter in most situations just judging by feel.
FF7 Rebirth's frame gen actually works pretty well for me on my 5090 at 2x. It's unusable for me in Arc Raiders though, because the GUI elements that move such as pinged items and locations appear to be quite unstable when they move. I don't know if this is a thing that's unique to Unreal Engine's implementation of frame gen or what, but it seems to be exacerbated by the increase of the frame gen multiplier.
FF7 Rebirth's frame gen actually works pretty well for me on my 5090 at 2x. It's unusable for me in Arc Raiders though, because the GUI elements that move such as pinged items and locations appear to be quite unstable when they move. I don't know if this is a thing that's unique to Unreal Engine's implementation of frame gen or what, but it seems to be exacerbated by the increase of the frame gen multiplier.
That's kind of interesting, I'm on a thoroughly mid-range build and Arc Raiders is one of the only games that frame gen has actually been agreeable. Its actually the only multiplayer game I feel comfortable turning any type of DLSS on for. I feel kind of like a tool even saying this, but I have 2500 hours in PUBG and am attuned to latency. You obviously didn't mention latency, just UI inconsistency, which I have not experienced. Anyway, not refuting your experience, just adding a data point.
I got pretty good results with Cyberpunk, AC Shadows and Avatar Frontiers of Pandora on my 5070ti. Cadence seemed pretty consistent. The main detriment for me is the UI elements, particularly on AC Shadows as I do get some distracting artefacting around UI elements that use a background blur effect (which is a good chunk of them). Latency wise, I'm actually kinda shocked how good it is, I don't even notice it on a pad.
I haven't used it on a multiplayer game yet, I might give it a whirl on The Finals. Game already runs like butter, but might let me bump up the GI quality a little.
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Topic: Nvidia Frame Gen and microstuttering
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