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Shadow of the Tomb Raider DXR Ray Tracing: Developer Interview + Performance Analysis

All tests carried out on Asus ROG Strix 2080 Ti. Join Alex Battaglia for a detailed deep dive into Shadow of the Tomb Raider's real-time ray traced shadow technology, where he's joined by key Nixxes and Nvidia staff members for a deep-dive into the game - with DX12 and DLSS info too!


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