Sections

Bloodborne 60fps Hack: 1080p, 900p, 720p Tested - Can We Lock to 60fps?

To see this content please enable targeting cookies. Manage cookie settings
John Linneman discusses the Bloodborne 60fps hack with the man who coded it - Lance McDonald. How did the hack come about? What kind of compromises are needed to hit 60 frames per second? Can we lock to 60fps throughout? It's Bloodborne as you've never seen it before - and it's a fantastic story.


Related videos

DF Direct Weekly #60: Halo S2 Fixes, Square Enix IP Sale, Tink4K and John's BFI Tips

This week, Oliver makes his DF Direct debut alongside familiar faces John and Alex. They discuss the news that Square Enix has sold its West…

Chernobylite Ray Tracing Analysis: Gorgeous on PC, but what about PS5?

Sci-fi, survival horror, RPG. Chernobylite has elements from a wide range of gaming genres, but does it also tick the box labelled 'ray trac…

Inside Forza Horizon 5 - From Concept To The Evolving World - Digital Foundry Tech Interview

Just before the launch of Forza Horizon 5, Rich visited Playground Games to get the low-down on the team's work in creating the game, to tal…