Sections

Ghost of Tsushima: The Digital Foundry Tech Review

To see this content please enable targeting cookies. Manage cookie settings
The last of the Sony first-party studio juggernauts, Ghost of Tsushima sees Sucker Punch take on the open world genre. Imagine an Assassin's Creed type of game paired with first party magic and you have some idea of what this game delivers. The technology is fascinating and John Linneman is here to showcase what sets this game apart.


Related videos

DF Direct Weekly #34: God of War PC, Witcher 3/Cyberpunk Next-Gen Patches, Apple M1 Pro/M1 Max!

The weekly DF Direct returns once again! This time, John, Alex and Rich tackle the recent MacBook Pro reveals and what it means for Apple an…

Exclusive: DUSK On Nintendo Switch - A Brilliant Port Of An Exceptional Game!

One of the best of the new breed of retro modern shooters, DUSK combines pitch-perfect aesthetics with brilliant gameplay - and now it's on…

Battlefield 2042 Beta: Xbox Series X/S + Xbox One X/S Testing + Impressions!

So, how's Battlefield 2042 shaping up based on its recent open beta? In this video, Tom Morgan and Alex Battaglia get to grips with the rend…