Sections

Devil May Cry 5: Special Edition - PS5 Ray Tracing +120Hz Modes Tested

To see this content please enable targeting cookies. Manage cookie settings
Developer Capcom charges into the next-gen arena with the superb Special Edition of Devil May Cry 5. You name it, this game's got it - ray tracing support, a 120Hz mode, rapid loading times, and even an inventive use of PS5's adaptive triggers. We look at how the game takes to Sony's new machine, where there are some issues in this early stage that go along with a swathe of great upgrades over last-gen.


Related videos

Genshin Impact Patch 1.51 PS5/PS4 Pro Re-Test! - A Revolution For Performance?

It all happened so quickly. We return to Genshin Impact after a brand new patch - 1.51 - changes the fortunes of PS5 and PS4 Pro, after our…

Crysis Remastered PS5 Upgrade: All Modes Tested - What's The Best Way To Play at 60FPS?

We've already taken a look at Crysis Remastered on Xbox Series X and came away with mixed feelings. Improvements to frame-rate were there fo…

Cyberpunk 2077 Patch 1.2 Analysis: Good News For PS4 Pro... But What About Other Consoles?

Join Tom Morgan for the definitive breakdown for Cyberpunk 2077 on *all* of the last generation consoles. Xbox One, PS4, Xbox One X and PS4…