Very interested to see how DMFG pans out. It'd be nice to just set a frame rate target and have the number of "fake frames" fill in the gaps whenever the real frames fall behind that target.
As a nice fallback for stress points, I can see a lot of utility in this.
Minor thing, but I’m not too sure about the middle 3 images on the thumbnail. DS 2 and AC Shadows look like pictures of collectible figures rather than game/promo renders. And something seems a little off with the Doom image, like an AI upscale of the box art.
Unless this is some intentional meta commentary that has flown way over my head.
I've been (finally) playing through Undead Nightmare since this port launched.
It's a little soft in spots while docked, and the assets are showing their vintage, but there's nothing that looks wrong with the presentation. It looks clean, runs well and is overall a very nice way to play the game. Especially in portable mode.
Comments 3
Re: Nvidia Announces DLSS 4.5 - New Transformer Model Already Live
Very interested to see how DMFG pans out. It'd be nice to just set a frame rate target and have the number of "fake frames" fill in the gaps whenever the real frames fall behind that target.
As a nice fallback for stress points, I can see a lot of utility in this.
Re: Digital Foundry's 2025 Graphics of the Year Awards
Minor thing, but I’m not too sure about the middle 3 images on the thumbnail. DS 2 and AC Shadows look like pictures of collectible figures rather than game/promo renders. And something seems a little off with the Doom image, like an AI upscale of the box art.
Unless this is some intentional meta commentary that has flown way over my head.
Re: Red Dead Redemption on Switch 2: A Great DLSS/60FPS Combo
I've been (finally) playing through Undead Nightmare since this port launched.
It's a little soft in spots while docked, and the assets are showing their vintage, but there's nothing that looks wrong with the presentation. It looks clean, runs well and is overall a very nice way to play the game. Especially in portable mode.