Sections

DF Retro Extra: Halo 2 - Revisiting E3 2003's Impossible Xbox Demo!

Bungie originally envisaged technologies for Halo 2 that turned out to be completely impossible for the team to deliver in the actual game. That original vision debuted in an extended gameplay demo created especially for E3 2003 - but was scrapped soon after. In this DF Retro Extra special, John revisits that demo, explains why it was impossible for OG Xbox hardware and compares it with the final game to see just what - if anything - of that work persisted into retail code.


Related videos

The Surge 2: Behind The Scenes - The Evolution Of The Fledge Engine

A behind-the-scenes look at the development of The Surge 2 - the story of how Frankfurt-based Deck 13 created its own engine - Fledge - and…

The Legend of Zelda: Link's Awakening Switch Remake - Absolutely Unmissable

Developer Grezzo had the unenviable task of remaking and modernising one of the greatest Game Boy games of all time. Have they succeeded? Ye…

DF Direct #17: Modern Games Look Amazing On CRT Monitors... Yes, Better than LCD!

After buying a CRT monitor for his retro PC, John started to play modern PC games on it... and things escalated from there, culminating in R…