Sections

DF Retro Extra: Halo 2 - Revisiting E3 2003's Impossible Xbox Demo!

To see this content please enable targeting cookies. Manage cookie settings
Bungie originally envisaged technologies for Halo 2 that turned out to be completely impossible for the team to deliver in the actual game. That original vision debuted in an extended gameplay demo created especially for E3 2003 - but was scrapped soon after. In this DF Retro Extra special, John revisits that demo, explains why it was impossible for OG Xbox hardware and compares it with the final game to see just what - if anything - of that work persisted into retail code.


Related videos

Days Gone on PS5 - Super Smooth at 60FPS - But Can It Survive The Horde?

One of two PlayStation 5 Sony first party exclusives to benefit from a 60fps upgrade for PlayStation 5, Days Gone benefits tremendously from…

FIFA 21: PS5 vs Xbox Series X|S - The Next-Gen Difference Tested

One of the most remarkable series upgrades in recent years - FIFA 21 showcases Frostbite engine's Strand Hair Technology. Hair on select pla…

Assassin's Creed Valhalla: PS5 vs PC Graphics Analysis + Optimised PC Settings

Just how much PC horsepower are you going to need to match or exceed PS5 performance? In this video, Alex Battaglia breaks down the visual m…