PS5
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Ubisoft Massive's Avatar Frontiers of Pandora is a simply incredible game, the studio's Snowdrop Engine entering the next generation age with a stunning level of detail and ray traced lighting. …
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The first trailer for Grand Theft Auto 6 has 'dropped' and we have reacted by bringing together three contributors to comb over the circa 90 seconds of footage and extract …
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With its move to Unreal Engine 4, developer Codemasters once again diversifies its use of engines across its racing titles. EA Sports WRC is an excellent rally experience backed by …
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Following up on our analysis of how developers are faring on PC with the transition to Unreal Engine 5, we decided to do the same thing all over again - …
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Sony combines a tablet LCD display with actual DualSense hardware to create a unique remote player for detaching PlayStation 5 gameplay from your main display. In this review, Rich assesses …
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One of the most contentious Call of Duty releases of recent times, Modern Warfare 3 - allegedly developed in just 18 months - still manages to deliver the complete package …
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Incredibly distinctive and unique, Teardown is a game quite unlike any other... and after years in development on PC, it's finally arrived on consoles. Alex takes a look at the …
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Hogwarts Legacy was quite the showcase on PC and current-gen consoles and managed a reasonable enough transition to PlayStation 4 and Xbox One, but Nintendo Switch...? That's the game's biggest …
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A surprise to be sure - but a welcome one! RoboCop Rogue City isn't just an excellent shooter, it's one of the most accomplished uses of Unreal Engine 5 we've …
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The development heritage is there, but does Sonic Superstars have what it takes to stand proudly alongside side-scrolling classics like Sonic Mania? In an extended Digital Foundry tech review, John …
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Even a month on from its release, the 2023 reboot of Lords of the Fallen still has clear issues on console and PC. The use of Unreal Engine 5 allows …
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Resident Evil Village comes to iOS and in this video, we concentrate on how this triple-A PC port looks and runs on Apple's recently release iPhone 15 Pro. The truth …
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We've established that Alan Wake is a stunning game both on consoles and on mainstream PCs, but what if you want to push up to the next level and tax …
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Konami's collection of the Metal Gear series' early greats is an easy idea to get behind - but the execution leaves much to be desired. Between Metal Gear Solid 1, …
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Delayed a touch, owing to lack of review code and Xbox patches lagging behind other formats by a couple of days, we're happy to present our findings for the Xbox …
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In our first look at the stellar PC version of Alan Wake 2, Alex Battaglia focuses on the game's demanding recommended specs, then stacks up PC against PS5 to get …
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We've been waiting for this one with eager anticipation and Remedy does not disappoint. In our first Alan Wake 2 video, Oliver Mackenzie dissects the visuals, stacks up the PlayStation …
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In an extended interview, John Linneman talks with Insomniac Games' Director of Core Technology, Mike Fitzgerald about how the studio rebuilt and expanded its tech for Marvel's Spider-Man 2. Topics …
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In this bonus material, you'll get to see the beginning of Marvel's Spider-Man 2, playing out at 40 frames per second using the game's fidelity mode running at 120Hz. As …
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Marvel's Spider-Man 2 has finally arrived, with Insomniac Games pushing its technology to the next level. Once again, Fidelity and Performance Modes are on offer, but which works best for …
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Marvel's Spider-Man 2 sees Insomniac deliver its most technologically advanced game yet, increasing graphical density and realism, ramping up ray tracing effects across the board and leveraging the speed of …
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As the series' third outing The Crew Motorfest hands in a solid 60fps experience on PS5 and Series X consoles. The open world design is in the same mould as …
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Ubisoft delivers a more tightly focused Assassin's Creed title with Mirage - and while technological innovation this time around is somewhat limited, we're looking at a polished release that looks …
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It's here! AMD has debuted its frame generation technology - FSR 3 - in two titles, Immortals of Aveum and Forspoken. Based on what we're looking at here, AMD has …
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Despite a heavy borrowing of ideas from Dark Souls there's much to love about Lies of P - a new Unreal Engine 4 effort from developers Neowiz Games and Round8 …
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What happens when you unlock the frame-rate on PS4 classic, DriveClub? And what happens after that when you compare it running across three different PlayStation consoles. In the first collaboration …
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We review a bunch of games on Nintendo Switch and sometimes they don't launch in a great state... but then they get massively improved further on down the line. Oliver …
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Cyberpunk 2077's massive Phantom Liberty expansion has arrived, its current-gen only nature allowing CD Projekt RED to push visual fidelity harder than the core game on release. In this tech …
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Every console version of Mortal Kombat 1 tested, including the much-maligned Nintendo Switch port. Top-end machines like PS5, Xbox Series X and S hand in a solid 60fps here with …
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The new 2.0 edition of Cyberpunk 2077 features the latest and most advanced DLSS ray reconstruction technology - but what is it and how does it work? Alex explains what …
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Cyberpunk 2077 2.0 is coming soon - the first showcase for DLSS 3.5 ray reconstruction, integrated into a full DLSS package including super resolution and frame generation, all combining to …
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A welcome hit when released on PC and PlayStation consoles in July 2022, Stray is a unique, fun experience - and it was recently released on all Xbox consoles from …
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One of the first games to utilise all of Unreal Engine 5's cutting edge features, Immortals of Aveum has been patched to add dynamic resolution scaling and improved resolution in …
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Patch 7 lands for Star Wars Jedi Survivor and on the face of it, we're looking at a straight trade. Ray-traced global illumination and reflections effects are gone, with the …
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The breakout hit of the year, Baldur's Gate 3 has arrived on PlayStation 5 and... it's pretty great actually! In the Digital Foundry tech review, we stack up the PS5 …
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A surprise package for some, Armored Core 6 is a simply excellent game - but what's the best way to experience it on consoles? Tom Morgan checks out all graphics …
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A brand new Unreal Engine 5.1 title lands in immortals of Aveum - a debut project from Ascendant Studios who make the most of features like nanite and lumen. The …
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The id software classic is masterfully updated for the modern era thanks to the brilliant Nightdive Studios - with an assist from Machine Games, who've brought a brand new mission …
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In the wake of our initial Baldur's Gate 3 review coverage, questions were asked about performance in the game's most stressful area - the city of Baldur's Gate itself, as …
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A highly contentious release, Rockstar's new release for Red Dead Redemption didn't suggest we'd get anything new at all except resolution increases over the seventh-gen console originals. The truth is …
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A massive, runaway hit, Baldur's Gate 3 is an exceptional PC release and a brilliant game. In this video review, Alex Battaglia discusses what appeals to him about the game, …
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A bona fide hit on Xbox and PC thanks to a Game Pass debut eight months ago, High on Life has finally arrived for PlayStation consoles: PS4, PS4 Pro and …
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Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated …
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In this bonus material, we take the 60fps footage of The Order 1886 running under back-compat on an exploited PlayStation 5 and we then run it through a 4K AI …
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Video sponsored by Exoprimal. In this video breakdown, Tom Morgan gets to grips with Capcom's Exoprimal, how the firm's bespoke, proprietary RE Engine evolves to cope with onslaughts of up …
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Remnant 2 pushes PC hardware to brutal limits thanks to Unreal Engine 5, Nanite and virtual shadow maps, while Ratchet and Clank's DirectStorage and heavy graphics requirements can also challenge …
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7680x4320 HDMI 2.1 capture from a PC running Ratchet and Clank: Rift Apart at very high settings (no RTAO or RT shadows, however) using a Core i9 13900K paired with …
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With its use of DirectStorage 1.2 and high-end ray tracing, Ratchet and Clank: Rift Apart is a cutting-edge PC release aiming to match and exceed the PlayStation 5 version of …
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We received an advance build Ratchet and Clank: Rift Apart on PC ahead of time, but with not enough time available to do a complete analysis. So here, we take …
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Up until now, it's only Fortnite that's seen Unreal Engine 5's Nanite micro-geometry system deployed on the current generation consoles. Remnant 2 changes all of that, with both Nanite and …