Halo Infinite on Consoles: Xbox Series X/S vs Xbox One S/X - Can Xbox One Run It?

To see this content please enable targeting cookies. Manage cookie settings
Every Xbox console tested with 343 Industries' long-awaited Halo sequel. Open world gameplay defines Infinite, on an engine that scales impressively to all consoles old and new. Xbox One gets the first billing in this analysis as we test original 2013 hardware - where a dynamic 1080p and 30fps cap are respectably held, if let down by uneven frame-pacing. How does Xbox One X, Series S and X augment this experience? Are frame-rates successfully locked at 60fps on more powerful consoles? And what of loading times? Tom runs through every version, every mode, to get you the answers in this breakdown.

Related videos

FREE DOWNLOAD: Gran Turismo Sport HDR Sampler

Thinking of supporting our Patreon? Worried about 4K HDR compatibility with your screen? This free download is for you to test out our video…

Forza Motorsport: Is 4K 60fps + Ray Tracing Really Possible on Series X?

Forza Motorsport was revealed in two trailers this week, so Alex Battaglia took a fine-tooth comb to the provided footage to see what he cou…

Horizon Forbidden West PS5 Patch 1.16: 60FPS Performance Mode Finally Fixed!

When Horizon Forbidden West launched, we recommended playing with the 30fps quality mode - because the 60fps mode's 3200x1800 checkerboard s…