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Bonus Material: Immortals of Aveum PS5 - Launch Code vs Patch 3

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One of the first games to utilise all of Unreal Engine 5's cutting edge features, Immortals of Aveum has been patched to add dynamic resolution scaling and improved resolution in general. However, while image quality improves and FSR 2 artefacts are minimised, the end result appears to be a significant drop in overall performance.



4.5 GB

3840x2160, 59.94fps, 48.9mbps

AC3 2.0, 448kbps, 48000Hz



2.6 GB

3840x2160, 59.94fps, 27.7mbps

AC3 2.0, 448kbps, 48000Hz