Here, Perfect Dark Zero's third level is being played at 60fps (2x the performance of the Xbox 360 version!) in the Canary branch of the Xenia emulator. The game is running at the original internal resolution of 1152x640, being output at 1280x720 and nearest neighbor upscaled to 4K using the Nvidia driver. It is possible to render the game at a much higher resolution, but currently there are visual bugs when that is done. Thanks for backing the DF Supporter Program.
This week, we were approached by modder EXXXcellent with something remarkable: the existence of a path tracing renderer within Dragon's Dogma 2. The technology is far from a shippable state …
Stellar Blade has finally arrived for PlayStation 5 and we're delighted to say that this is an ultra-polished, highly enjoyable action game. Based on Unreal Engine 4, developer Shift Up …
Developer Obsidian's garden-themed survival game crosses over to PS5 and Nintendo Switch - though with issues on each at launch. Grounded is one of the first wave of Xbox exclusive …
This is captured at the 16:10 aspect ratio of the HP Omen Transcend 14 laptop at 2880x1800 resolution using DLSS performance mode on high settings (medium textures - high is …