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Crysis Remastered: Console Ray Tracing Analysed on Xbox One X!

Published on

As part of our continuing coverage in the run-up to the launch of Crysis Remastered, Alex Battaglia and John Linneman check out the game running on Xbox One X with ray tracing mode enabled! How does it look, how well does it run and just how has Crytek managed to get real-time RT reflections working on a current-gen console? Find out here!

h.264

0:14:57

1.1 GB

1920x1080, 59.94fps, 9.4mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:14:57

708.5 MB

1920x1080, 59.94fps, 6.3mbps

AC3 2.0, 448kbps, 48000Hz

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