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DF Retro H2O! Water In Video Games - Part #1

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DF Retro returns with a two-part showcase covering the history of water rendering in games, starting from the early 90s to and ending with the last-gen consoles! In this first part, we start with a look at 16-bit 2D raster tricks on Megadrive/Genesis, Super NES, NES and Game Boy before moving into the 3D era!

h.264

0:30:11

2.8 GB

1920x1080, 59.94fps, 12.5mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:30:11

1.6 GB

1920x1080, 59.94fps, 7.2mbps

AC3 2.0, 448kbps, 48000Hz

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