Skip to main content

Doom 2016 PC Dynamic Resolution Scaling Mod: Yes, It Works - And Yes, It's Great

Published on

A key advantage the console versions of Doom 2016 enjoy over the PC version is the implementation of dynamic resolution scaling - the ability to adapt resolution on the fly to tap out GPU resources at all times, delivering the highest pixel counts possible. But the code *does* exist in the PC version and you *can* enable it.

h.264

0:14:05

2.6 GB

3840x2160, 59.94fps, 24.2mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:14:05

1.7 GB

3840x2160, 59.94fps, 15.9mbps

AC3 2.0, 448kbps, 48000Hz

Want to access this video? Sign in and become a supporter!