We took a trip to Forza Horizon 3 developer Playground Games to discuss all things Xbox One X, and how the team managed to push for 4K. Some fascinating details spring to light - from considerations of targeting 60fps, to the push for 4x MSAA, and also the GPU overhead the machine the team had to work with. All this and much more are covered in a lengthy developer interview with its creative director and technical leads - all presented in 4K and high dynamic range.
3840x2160, 59.94fps, 18.6mbps
AAC 2.0, 450kbps, 48000Hz