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Ghostwire Tokyo PC Tech Review: PC vs PS5, Performance Analysis, Optimised Settings

Published on

Ghostwire Tokyo's utilisation of Unreal Engine 4 delivers some excellent visuals and accomplished ray tracing support, while the implementation of Temporal Super Resolution offers up a compelling alternative to DLSS without the need for an RTX GPU. Unfortunately, Alex's #StutterStruggle continues with another key PC title suffering from unacceptable hitching and stuttering.

h.264

0:12:51

4.7 GB

3840x2160, 59.94fps, 48.2mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:12:51

2.9 GB

3840x2160, 59.94fps, 29.4mbps

AC3 2.0, 448kbps, 48000Hz

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