Skip to main content

Halo Infinite on Consoles: Xbox Series X/S vs Xbox One S/X - Can Xbox One Run It?

Published on

Every Xbox console tested with 343 Industries' long-awaited Halo sequel. Open world gameplay defines Infinite, on an engine that scales impressively to all consoles old and new. Xbox One gets the first billing in this analysis as we test original 2013 hardware - where a dynamic 1080p and 30fps cap are respectably held, if let down by uneven frame-pacing. How does Xbox One X, Series S and X augment this experience? Are frame-rates successfully locked at 60fps on more powerful consoles? And what of loading times? Tom runs through every version, every mode, to get you the answers in this breakdown.

h.264

0:19:51

9.5 GB

3840x2160, 59.94fps, 63.6mbps

AC3, 448kbps, 48000Hz

HEVC

0:19:51

4.9 GB

3840x2160, 59.94fps, 32.4mbps

AC3, 448kbps, 48000Hz

Want to access this video? Sign in and become a supporter!