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High on Life: The [Cancelled] Digital Foundry Tech Review

Published on

Sometimes a game launches with issues that we report on and get fixed. Sometimes, the fiexes never happen at all! And then sometimes, developers beat us to the punch and resolve problems before we post our content - and that's exactly what happened with High on Life. We can't put out this review without redoing much of the project, and we can't put out an inaccurate video. So here, for supporters only, is the video that might have been - with some extra commentary from John on the fixes that were made.

h.264

0:14:59

3.6 GB

3840x2160, 59.94fps, 31.8mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:14:59

2.0 GB

3840x2160, 59.94fps, 17.2mbps

AC3 2.0, 448kbps, 48000Hz

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