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Skull & Bones: The Good, The Bad, The Ugly - And The Utterly Baffling - DF Tech Review

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Some say this game has been in development for over a decade, so what have we got at the end of it? Is this truly 'quadruple-A' quality as Ubisoft says? Alex checks out Skull and Bones on all systems, documenting some fairly impressive performance and visual features - marred by terrible image quality at 60fps on consoles, plenty of bugs and a poor game design. Inspired by the naval sections of Assassin's Creed 4: Black Flag, we go back to the 2013 release to see how Skull and Bones improves on it... and how it's actually worse.



7.6 GB

3840x2160, 59.94fps, 43.1mbps

AC3 2.0, 448kbps, 48000Hz



5.1 GB

3840x2160, 59.94fps, 28.8mbps

AC3 2.0, 448kbps, 48000Hz

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