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Skull & Bones: The Good, The Bad, The Ugly - And The Utterly Baffling - DF Tech Review

Published on

Some say this game has been in development for over a decade, so what have we got at the end of it? Is this truly 'quadruple-A' quality as Ubisoft says? Alex checks out Skull and Bones on all systems, documenting some fairly impressive performance and visual features - marred by terrible image quality at 60fps on consoles, plenty of bugs and a poor game design. Inspired by the naval sections of Assassin's Creed 4: Black Flag, we go back to the 2013 release to see how Skull and Bones improves on it... and how it's actually worse.

h.264

0:23:29

7.6 GB

3840x2160, 59.94fps, 43.1mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:23:29

5.1 GB

3840x2160, 59.94fps, 28.8mbps

AC3 2.0, 448kbps, 48000Hz

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