A sneak peak at how the multiplayer mode in Splatoon 3 is shaping up ahead of its release in on 9th September. Networked with up to eight players, performance is absolutely rock solid at 60fps in this build - and there are curious reports of a new scaling method via AMD's FSR 1.0 here too. Tom investigates the state of the game ahead of launch.
Splatoon 3: Early Switch Multiplayer Hands-on - How Is Nintendo's Shooter Shaping Up?
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It's mode overload once again in the First Descendant - a new Unreal Engine 5 loot shooter with more than just a passing resemblance to Bungie's Destiny. PS5, Series X …
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DF Direct Weekly #172: PS5 Pro Still Coming in 2024? No Man's Sky Mega Update, Intel CPU Instability
Another big DF Direct Weekly sees John, Rich and Alex discussing PS5 Pro release date uncertainties, the unprecedented support from Hello Games on No Man's Sky and the alarming stories …
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A hidden 'visual target' graphics setting? What does it do? Alex takes a look at an easy-to-implement mod for PC, where copying and pasting a few XML files in Forza …
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As we begin to approach the tail-end of the Nintendo Switch era, Oliver Mackenzie and John Linneman get together to discuss their personal selection of the most technically impressive games …
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