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Super Mario 64 RT: Full Ray Tracing Conversion - PC Alpha First Look!

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Your first look at a full ray tracing conversion for Super Mario 64! The original Nintendo 64 title was reverse engineered and decompiled, opening the door to a range of new conversions on new systems. And this one is a doozy! Join Alex Battaglia and John Linneman for a playthrough of an early alpha of this remarkable PC modification.



13.3 GB

3840x2160, 59.94fps, 51.2mbps

AC3 2.0, 448kbps, 48000Hz



7.0 GB

3840x2160, 59.94fps, 26.9mbps

AC3 2.0, 448kbps, 48000Hz

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