Skip to main content

Tech Focus - Wolfenstein 2 Variable Rate Shading Analysis

Published on

Nvidia's Turing architecture pushes rendering into new territory with a number of brand new features - including variable rate shading, an attempt to lessen GPU load based on human perception of aspects such as motion and luminance. Alex has the full story plus analysis of the tech in action in Wolfenstein: The New Colossus.

h.264

0:16:12

2.1 GB

1920x1080, 59.94fps, 17.2mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:16:12

1.2 GB

1920x1080, 59.94fps, 10.1mbps

AC3 2.0, 448kbps, 48000Hz

Want to access this video? Sign in and become a supporter!