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The Original Quake Gets A Full RT Upgrade - And It's Incredible

Published on

Quake: Ray Traced is a mod for the original PC game by Sultim Tsyrendashiev that uses hardware-accelerated RT to create one of the most transformative upgrades we've ever seen from a classic game. In this video, Alex talks you through the various modes, how RT is deployed, how FSR2 and DLSS check out and examines performance implications.

h.264

0:15:37

4.4 GB

3840x2160, 59.94fps, 37.7mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:15:37

2.4 GB

3840x2160, 59.94fps, 19.8mbps

AC3 2.0, 448kbps, 48000Hz

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