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The Original Quake Gets A Full RT Upgrade - And It's Incredible

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Quake: Ray Traced is a mod for the original PC game by Sultim Tsyrendashiev that uses hardware-accelerated RT to create one of the most transformative upgrades we've ever seen from a classic game. In this video, Alex talks you through the various modes, how RT is deployed, how FSR2 and DLSS check out and examines performance implications.



4.4 GB

3840x2160, 59.94fps, 37.7mbps

AC3 2.0, 448kbps, 48000Hz



2.4 GB

3840x2160, 59.94fps, 19.8mbps

AC3 2.0, 448kbps, 48000Hz

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