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Xbox Series S vs Ray Tracing - Every RT Title Tested - The Story So Far

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Ray tracing support on consoles so far has been somewhat limited in the cross-gen era, with only select titles truly benefiting from RT support. Xbox Series S has been necessarily limited still further owing to more GPU, memory and bandwidth limitations. So what games do actually support RT on Series S, how good are they - and what should we expect from the future? Oliver Mackenzie reports.



3.1 GB

3840x2160, 59.94fps, 25.8mbps

AC3 2.0, 448kbps, 48000Hz



1.5 GB

3840x2160, 59.94fps, 12.5mbps

AC3 2.0, 448kbps, 48000Hz

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