Captures created on November 27th, 2012. We dug these files out of the archives for supplementary material for our Far Cry 3 Retro PC Time Capsule and have verified that …
In the latest PC Time Capsule episode, we return to 2011 and the arrival of Battlefield 3, powered by the incredible Frostbite engine. DICE pushed technology to the next level …
Not so much 'Classic FPS Remastered' for this one, as we're using fresh captures - as opposed to library footage from the DF archives! For a PC Time Capsule video, …
In another close collaboration with My Life in Gaming, DF Retro presents Final Fantasy 13 - the full story. John Linneman and Marc Duddleson revisit the origins of this fascinating …
A new Dead Space is in development? But do you know what? The original is still a brilliant game and holds up very well indeed today. John Linneman, Alex Battaglia …
Footage from yesteryear extracted from the archives, processed and re-analysed with today's performance tools... with 3x3 nearest neighbour upscaling to preserve native 720p pixel structure for 2160p displays. This analysis …
For our Patreon premium tier supporters, a chance to revisit early Digital Foundry analysis, remastered from lossless captures taken at the time we first covered the game. In the case …
Metal Gear Solid is a gaming franchise overlooked for remastering treatment in the current generation - but back-compat support for the 2011 Bluepoint release provides an excellent experience. But why …
Backwards compatibility analysis of The Lost and the Damned and The Ballad of Gay Tony, where we compare Xbox One performance with Xbox 360 frame-rates. The new console is faster, …
When is faster frame-rate not necessarily better for the gameplay experience? Find out here in this performance analysis of GTA4 on Xbox One back-compat.