Author Profile
Sam Machkovech has been writing about the intersection of art and technology since 1996, and his career began with a nationally syndicated game-review column while still in high school. He has since written for American Airlines, Ars Technica, The Atlantic, Billboard, Edge UK, Game Developer, The New York Times, Polygon, The Stranger, and more. He is based in Seattle, and his favorite video game, by a longshot, is Picross 3D Round 2.

















