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Topic: Silent Hill 2 Remake - PC Traversal Stutter - Finally Fixed!

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TerryRed

As we all know, Silent Hill 2 Remake is well known for having both shader stutter and more so terrible traversal stutter issues.

I thought I would share some great news I have regarding an actual REAL fix to Silent Hill 2's PC traversal stutter!

With Silent Hill 2 Remake, before, I've tried using SCS Killer for shader compilation fixes (which worked great) and I tried their traversal stutter fix, but had no luck in resolving traversal stutter.... but... good news!

With a new mod that was recently released ("Silent Hill 2 Stuttering Fix"), I am able to get a completely smooth and stutter free Silent Hill 2 Remake experience, with no RT noise on max settings! 120 fps and NO visible shader stutter OR traversal stutters!

My PC: i5 13600K, RTX 5080

Here's how, and what I used for my setup:

  • install newest nvidia driver 621.14 (clean install)
  • clean install of Silent Hill 2 Remake, set to EPIC settings and hardware RT on, DLSS - Performance in 4K or Quality in 2K, FrameGen on
  • in nvidia app, set Silent Hill 2 Remake to VSYNC ON (to force frame gen to stay at a solid 120 fps on my 120Hz monitor)
  • used UltraPlus Manager app to tune Silent Hill 2's settings to remove ghosting, clean up all noise, remove SSR / CA / noise filter / vignette, better RT, etc
  • used SCS Killer to Max Compile shaders (Recording is on, their traversal fix is OFF)

Then I installed the following mod to fix traversal stutter ("Silent Hill 2 Stuttering Fix"):

https://www.nexusmods.com/silenthill2/mods/471?tab=description

I played Silent Hill 2 remake from the start all the way past Neely's Bar (the worst area for traversal stutters). Not one of the horrible traversal stutters occurred! No matter how hard I tried, I couldn't get them to occur / be visible! For the past 2 years I have NEVER seen it play this smoothly!

Here are my results in SCS Killer after applying the "Silent Hill 2 Stuttering Fix" traversal stutter fix mod. The only spikes are from loading the game at the start, or returning to the main menu. When doing this same test before without the traversal fix mod, you would see big hitches in all the known traversal stutter spots. Now they seem to be mostly gone!

Untitled

Note: I needed to use SCSKiller to precompile shaders "first" (to prevent shader comps) before using this traversal fix mod to get a perfect smooth play.

I've since gone back and tried many other known hitch spots, and they too have had no traversal stutters for me. I'm sure a more thorough frametime graph over a long period of time might see more detailed results, but many others have reported similar results as me. I'm legit blown away and super happy this game can finally run the way it was intended.

I hope Alex and others at DF Direct give this a try. It has completely changed this game for me!

[Edited by TerryRed]

TerryRed

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