Tag: Mac
Plus: new improvements to the balanced mode too
Feature Assassin's Creed Shadows PC: the best settings for smooth performance and ray traced visuals
Even mainstream GPUs can handle the game's cutting-edge effects
Feature Assassin's Creed Shadows: inside the technologically revamped Anvil Engine
The developers explain key decisions behind Shadows' technical makeup
Feature Assassin's Creed Shadows delivers one of the most substantial PS5 Pro upgrades we've seen
Ray-traced lighting at 60fps? Yes please
Feature Assassin's Creed Shadows' new Anvil engine features impress on PS5 and Series X
An evolutionary step for the series, but Series S cutbacks bear mention
Feature Assassin's Creed Shadows' reveal gives us our first look at the series' revamped technology
Ray tracing, improved physics, 30fps and more
Feature Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games
UE5 represents the future of gaming graphics - but there's still work to be done
Feature Resident Evil Village on Apple Silicon: MetalFX upscaling is a welcome surprise
The port could be better - but a DLSS rival for Mac is big news
Feature Elgato Game Capture HD60 review
1080p60 gameplay capture for the YouTube generation
Feature Sony Wireless Headset 2.0 review
Digital Foundry takes a look at Sony's official surround sound solution for PS3, PS4 and Vita
Feature Retina MacBook Pro review
Can Apple's laptop tech run extreme resolution 2880x1800 gaming? Digital Foundry investigates


















