Playing this last night on Series X, and it feels like UE5 is finally out of beta - this is the first game I've played on console where UE5 feels like a benefit, not a hindrance. Certainly feels like a milestone in that regard, anyways. the 60fps promise made with the Witcher 4 reveal seems like it is being actualised, and with no meaningful image quality concessions.
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Re: Halo: Campaign Evolved Scales Well from PS5 Pro to Xbox Series S Despite Its Full-Throated Unreal Engine 5 Features
Playing this last night on Series X, and it feels like UE5 is finally out of beta - this is the first game I've played on console where UE5 feels like a benefit, not a hindrance. Certainly feels like a milestone in that regard, anyways. the 60fps promise made with the Witcher 4 reveal seems like it is being actualised, and with no meaningful image quality concessions.