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Death Stranding receives a brand new port for the Apple ecosystem - and we're taking a look at it today, stacking up the iPhone 15 Pro version up against the …
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We're starting to look at the possibilities of a low performance GPU based on Nvidia's Ampere architecture, with a view in getting some kind of ballpark expectation level from what …
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The Death Stranding Director's Cut has appeared on PC, effectively delivering a carbon copy port of the existing PlayStation 5 rendition of the game. In addition to new content, PS5 …
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Kojima Productions has crafted a - dare we say it - highly bespoke PlayStation 5 upgrade for Death Stranding that improves massively on the PS4 Pro version and skillfully adapts …
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Image reconstruction is essentially the idea of rendering graphics at a lower resolution and then using various techniques to reconstruct a higher resolution image. In this video we're comparing the …
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Does a first-party console exclusive tap into the hidden power of the console? Or are we really looking at super-optimal code that will fly even higher when running on a …
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Join John and Rich for a detailed discussion on how Death Stranding compares on PS4 and PS4 Pro, and what extra refinements the day one patch adds to the game. …
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The first phase of the Death Stranding embargo has passed and we've shared initial thoughts. More is coming later this week, but for now, John and Alex sit down to …
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Death Stranding is a stunning release and a brilliant technological showcase. In this first part of our review coverage, John Linneman takes a look at the incredible levels of detail …
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Set for release on November 4th this year, Death Stranding returned with a brand new extended trailer last week. Based on Guerrilla Games' Decima Engine, Alex takes a very early …
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The Decima engine - of Horizon Zero Dawn fame - returns in Hideo Kojima's latest creation. It's an entirely new direction for the technology, and a focus on photorealistic materials …
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A high quality 4K download of the E3 asset!
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