January, 2022
- AMD Radeon RX 6500 XT review: 1080p gaming, with a catch
- Nvidia GeForce RTX 3060 review: Ampere goes mainstream
- Nvidia GeForce RTX 3050 review: the cheapest RTX card yet impresses
- Sonic Colours Ultimate: Switch is a problem but what about PlayStation and Xbox?
- DF Direct Weekly talks CES, NFTs and GPUs
- Nintendo Switch's cloud-based games have profound issues
- Monster Hunter Rise's PC port looks great at 4K and 60FPS
- Uncharted: Legacy of Thieves - how PS5 improves upon a last-gen masterpiece
- God of War on PC is a simply sensational port
- Cross-Gen Face-Off: Xbox Series S vs Xbox One X
- GeForce Now RTX 3080 review: is cloud gaming finally a viable alternative?
- DF Direct talks God of War PC, PS4 production, Final Fantasy 7 Remake PC patch
- DF Direct Weekly talks Call of Duty's future on PS5, Crysis 4 and Uncharted PS5
- DF Direct Weekly talks Microsoft/Activision, RX 6500 XT and Horizon Forbidden West
- Spec Analysis: PlayStationVR 2 - a shot in the arm for high-end virtual reality gaming
February, 2022
- How God of War was brought from PlayStation to PC
- Dying Light 2 PC is a graphics juggernaut that powers past the consoles
- Elden Ring performance: what to expect on PS5, Series X/S and PC
- Elden Ring's PC performance simply isn't good enough
- Horizon Forbidden West: how a PS5 graphics showcase scales down to PS4
- Cyberpunk 2077's next-gen patch tested on PS5 and Xbox Series consoles
- PowerSlave Exhumed is one of the best retro remasters ever made
- Steam Deck review: the handheld PC capable of console quality gaming
- Does Dying Light 2 deliver on PlayStation 5 and Xbox Series consoles?
- DF Direct Weekly: first Steam Deck reviews shine - but is battery life a concern?
- DF Direct Weekly talks Sony's Bungie acquisition, Switch mega-sales and Dying Light 2
- DF Direct Weekly talks Elden Ring performance, Street Fighter 6 and Sol Cresta issues
- DF Direct Weekly talks Cyberpunk 2077 1.5, Horizon Forbidden West and Dying Light 2 VRR
March, 2022
- AMD FidelityFX Super Resolution: the Digital Foundry interview
- Ghostwire: Tokyo has up to 10 graphics modes - so which is best?
- Ghostwire: Tokyo on PC debuts impressive new DLSS competitor
- Grand Theft Auto 5's 'next-gen' upgrade is the best version yet - but it could have been better
- Intel Core i7 12700K and Core i5 12400F review: value champs
- The Elden Ring tech report: PS5 and Xbox Series consoles tested
- Innocn 15K1F portable OLED monitor: the Digital Foundry tech review
- Assassin's Creed Ezio Collection on Nintendo Switch isn't a bad port - but it could have been better
- How Valve fixed Elden Ring on Steam Deck
- PS5 Elden Ring's 60fps back-compat hack doesn't work on Xbox Series X
- DF Direct Weekly talks Witcher UE5, PlayStation 5 VRR and FSR 2.0
- Gran Turismo 7 tech analysis: how Polyphony uses the power of PS5
- Shadow Warrior 3: a great game let down by frustrating technical issues
- Is Unreal Engine 5 really the best choice for the next Witcher game?
- Elden Ring: the last-gen analysis - can the older consoles still cut it?
- Kirby and the Forgotten Land: a tech design revolution for the series
- Gran Turismo 7: does the PS5 graphics showcase still hold up on PS4 and Pro?
- Grand Theft Auto 5: how do PlayStation 5 and Xbox Series X compare?
- Can Assetto Corsa Competizione's 'next-gen' patch deliver the 4K60 dream?
- DF Direct Weekly on Elden Ring 1.03 Xbox perf boosts, FSR 2.0 and GT7 online DRM
- DF Direct Weekly talks Switch Pro leaks and Steam Deck/Elden Ring reactions
- Halo Infinite's mid-season patch fixes key issues - but there's still a long road ahead
- Death Stranding: Director's Cut - still impressive on PC, but upgrades are thin on the ground
- DF Direct Weekly: stuttering problems in PC games is getting out of control
April, 2022
- The question that must be answered: Steam Deck - can it run Crysis?
- Doom's ray tracing upgrade launched on April Fool's Day - but this is no joke
- The Ascent hits PlayStation 5 - and it's as beautiful as ever
- WRC 10 on Switch: is it really that bad?
- A500 Mini review: a great intro to the world of Commodore Amiga
- The new Chrono Cross remaster runs worse on PS5 than the original on PS1
- Lego Builder's Journey: the ray tracing showcase hits PS5
- Unreal Engine 5 hands-on: the cost of next generation rendering
- Unreal Engine 5 and The Matrix Awakens available to download now
- Tiny Tina's Wonderlands: a Borderlands tech rehash - or something new?
- Steam Deck vs next-gen gaming - is Valve's handheld future-proof?
- DF Direct Weekly: has the next-gen era actually started yet?
- DF Direct Weekly talks PS Plus vs Game Pass, Intel Arc and RTX 3090 Ti
- PlayStation 3 emulation tested: revisiting Metal Gear Solid 4 at 4K 60fps with RPCS3
- Stranger in Paradise: Final Fantasy Origin - technically dated with sub-par performance
- DF Direct Weekly on Microsoft's Series X ray tracing 'leak', Unreal Engine 5 and Max Payne's return
May, 2022
- Trek to Yomi: stunning aesthetics but performance falls short
- The PS5 VRR update: tested and discussed by Digital Foundry
- Does the original Xbox One still have what it takes to run modern cross-gen games?
- AMD Radeon RX 6750 XT review: faster, but not fast enough
- Has Rockstar finally fixed GTA Definitive Edition?
- Pocky and Rocky Reshrined: the Digital Foundry tech review
- Chernobylite ray tracing analysis: gorgeous on PC, but what about PS5?
- DF Direct Weekly: Will new consoles arrive in 2024 and is the next Xbox a streaming stick?
- DF Retro on Nintendo's motion-controlled Sports series - from 2006 to today
- DF Direct Weekly on Halo Infinite S2 fixes, Square Enix's IP sale, and Tink4K
- Hitman 3's PC ray tracing upgrade is beautiful - but comes with a big cost
- DF Direct Weekly on PS5 VRR, Steam Deck's 40Hz upgrade and 900W next-gen GPUs
- Sony's new PlayStation Plus classic games emulators simply aren't good enough
- DF Direct Weekly on The Last of Us PS5 remake, Hitman 3 RT and Starfield's delay
- Revisiting PS3 classic Motorstorm - the driving celebration that should never have ended
- Steam Deck evolves: 40Hz-60Hz display support, VRS and improved acoustics tested
- DF Direct Weekly talks Nintendo's next-gen challenges and the big Xbox gaming outage
- AMD Fidelity FX Super Resolution 2.0: the new Radeon upscaler is genuinely impressive
- Halo Infinite's Season 2 patch fixes long-standing animation bugs, adds new graphics modes
June, 2022
- AMD Ryzen 7 5800X3D review: cache money
- Forza Motorsport: Is 4K 60fps with ray tracing really possible on Series X?
- Nvidia GeForce RTX 3090 Ti review: Olympian power and performance
- Fire Emblem Warriors: Three Hopes runs better than Age of Calamity did on Nintendo Switch - but problems remain
- DF Direct Weekly talks PS5 Slim and Xenoblade Chronicles 3 Switch
- Resident Evil 2/3 Remake: PlayStation 5 and Xbox Series upgrades tested
- God of War's AMD FSR 2.0 upscaling takes on Nvidia DLSS
- Mario Strikers: Battle League - a technically impressive 1080p60 experience
- Does The Last of Us Part 1 on PS5 use the TLOU2 engine?
- DF Direct Weekly on Forza Motorsport and Final Fantasy 7 Rebirth
- Steam Deck vs Xbox Series S - how future-proof is the Valve handheld?
- Wreckfest's Switch port impresses - even against PS5 and Xbox Series X
- Starfield's trailer reveals fascinating new tech - and age-old concerns
- Do we actually need PS5 Pro or Xbox enhanced consoles this generation?
- Resident Evil's new PC patches compromise visuals and hit performance hard
- Sonic Origins tech review: glitches and a steep price make for a tough sell
- DF Direct Weekly on the PS5 State of Play event and the Sonic Frontiers gameplay reveal
- Horizon Forbidden West's upgraded performance mode is now the best way to play
- Sniper Elite 5 tech analysis: Rebellion's in-house Asura engine continues to impress
July, 2022
- Saints Row PC tech preview: the reboot shines on PC, and hints towards PS5 and Series X features
- I installed Windows 98 on Xbox Series X and played a range of classic PC games
- F1 22: incremental upgrades improve an already solid experience
- From Software's notorious 30fps stutter fixed - but only for hacked PS4 consoles
- Xenoblade Chronicles 3: how Monolith Soft pushes its Switch technology to the next level
- DF Direct Weekly on the Half-Life 2 Switch mod and Sony's new PC hardware
- DF Direct Weekly: Horizon Forbidden West's VRR/40Hz patch tested - and it's excellent
- Zombie Army 4: the making of an 'impossible' Switch conversion
- The Quarry is a motion capture showcase on PS5 and Xbox Series X
- Stray plays best on PS5, as shader compilation stutters impact another Unreal Engine game on PC
- Inside AMD FSR 2.0: the Xbox connection and what could come next
- Halo Infinite campaign co-op beta tested - and it's superb fun
- Assassin's Creed Odyssey, Origins 60fps updates are transformative on PS5 and Series X/S
- Digital Foundry's guide to getting the best out of Steam Deck docked
- PlayStation 3: chasing the 1080p dream - part one of an 88-game mega-test
- DF Direct Weekly on Bayonetta 3, Matrix Awakens delisted and Prime Day pickups
- PlayStation 3: chasing the 1080p dream, part four - Gran Turismo 6 and the 2D renaissance
- Portal: Companion Collection - Nintendo Switch is the perfect partner for Valve's classics
- PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion
- PlayStation 3: chasing the 1080p dream, part two - revisiting WipEout HD, Pixel Junk and many more
- DF Direct Weekly on the Spider-Man PC port, Intel Arc GPU reviews and The Last Of Us leaked footage
August, 2022
- Marvel's Spider-Man PC - a patch or two away from perfection
- PlayStation 5's new 1440p firmware: a better picture for PC monitors
- Nintendo Switch's lowest resolution games tested - and how a next-gen successor could boost image quality
- The all-new Digital Foundry website is now live
- Face-Off: MultiVersus vs Super Smash Bros Ultimate
- Marvel's Spider-Man: the PC port plays beautifully on Steam Deck
- Saints Row (2022) PS5 and Series X/S tech review: uneven performance, bugs and modes galore
- Voxel Doom brings 3D enemies to the classic id shooter - and it's brilliant
- The Last of Us Part 1 - as complete a remake as you could hope for
- Marvel's Spider-Man PC: why we aren't posting our review today
- DF Direct Weekly talks Spider-Man PC reviewing and PC gaming in an energy crisis
- Inside Marvel's Spider-Man Remastered on PC - the Nixxes tech interview
- Apple Silicon Face-Off: M1 Ultra and M1 Max take on high-end PC juggernauts
- DF Direct Weekly: Is PlayStation Network integration heading to PC?
- Mario Kart 8's new Booster Course Pass tracks betray their mobile origins
- Bright Memory: Infinite - a technically impressive FPS action game tested on PS5 and Xbox Series consoles
- DF Direct Weekly on PS5 1440p support and The Last Of Us Part 1's gameplay reveal
- DF Direct Weekly on Kratos' comedic Xbox debut - and a memory boost for Series S
September, 2022
- DF Direct: What's really happening with Intel Arc graphics?
- AMD Ryzen 9 7900X and Ryzen 5 7600X review: welcome to the future
- Can the last-gen consoles handle Saints Row?
- DF Direct Weekly on PSVR2, State of Play and Nintendo Direct
- Innocn 40C1R review: a flat and reasonably-priced 40-inch ultrawide gaming monitor
- AyaNeo Air/AyaNeo Air Pro Review: OLED PC gaming in the palm of your hand
- Splatoon 3 hones and refines the series to new heights
- Digital Foundry is now hands-on with RTX 4090 and DLSS 3
- Halo Infinite's cancelled split-screen campaign co-op tested - and it's excellent
- Just how good are the new wave of AI image generation tools?
- The Last of Us Part 1: all performance modes tested, which should you use?
- First look: Nvidia DLSS 3 - AI upscaling enters a new dimension
- Soul Hackers 2: Atlus' new Persona-lite has major tech problems
- Cyberpunk 2077 Patch 1.6: the Xbox Series S 60fps upgrade tested
- Uncharted: Legacy of Thieves' 120Hz VRR patch unleashes the PS5 GPU
- DF Direct Weekly: what should we expect from the new PS5 CFI-1200 revision?
- Intel's XeSS tested in depth vs DLSS - the Digital Foundry technology review
- DF Direct Weekly: RTX 4080 pricing - a big mistake or a sign of things to come?
- Deathloop comes to Xbox Series X - and not much has changed from its PS5 debut
October, 2022
- Intel Arc A770 and A750 review: welcome player three
- Nier Automata's Switch port is very impressive - but not quite perfect
- DF Direct Weekly takes on Gotham Knights, Silent Hill 2 and Resident Evil 4
- Intel Core i9 13900K and Core i5 13600K review: an effective redoubt against AMD's Ryzen 7000 advances
- Nvidia delays the controversial RTX 4080 12GB
- DF Direct Weekly takes on Nvidia's RTX 4080 12GB 'unlaunching' U-turn
- Overwatch 2's upgrades tested on all current-gen consoles
- Nvidia GeForce RTX 4090 review: a new level in graphics power
- Why the return of 30fps console games is inevitable
- DF Direct Weekly takes on God of War Ragnarök and potential Xbox price rises
- Nvidia GeForce RTX 4090: a new level in graphics performance
- Scorn on Xbox Series X: our first look at AMD's FSR 2 on consoles
- Mario + Rabbids Sparks of Hope: a much improved game - at a price
- Uncharted: Legacy of Thieves - an accomplished but unambitious PC port
- Bayonetta 3 is a great game marred by polish and performance issues
- Gotham Knights is a poor effort with a range of technical issues
- Gotham Knights PC: can its severe problems explain poor console performance?
- No Man's Sky for Nintendo Switch: a valiant effort - but the compromises cut too deep
- A Plague Tale: Requiem is a beautiful tech showcase that pushes the consoles hard
- DF Direct Weekly: Stadia is dead - so what will it take to make cloud gaming a success?
- DF Direct Weekly: do we really need a Horizon Zero Dawn remake?
November, 2022
- Cyberpunk 2077: how the FSR2 upgrade improves visual quality
- DF Direct Weekly: will this console generation really last until 2027/2028?
- Evil West tech review: a smooth, blurry 60fps or a clean but stuttering 30fps - it's your choice
- Will AMD disrupt the graphics market with RDNA 3 and RX 7900 XTX?
- Warzone 2.0 tested on all current-gen consoles: 60fps is a given, but what about 120?
- The Modern Warfare 2 campaign offers much more than a photorealistic Amsterdam
- Pokémon Scarlet and Violet are comprehensive technical failures
- The new Ark for Nintendo Switch is a brilliant redemption story
- The original Quake gets a ray tracing upgrade - and it's incredible
- Marvel's Spider-Man: Miles Morales PC is another stellar Sony port
- DF Direct Weekly takes on Pokémon Scarlet and Violet and The Witcher 3 remaster
- Sonic Frontiers: nine versions tested - and only three deliver 60fps
- Persona 5 Royal's eagerly anticipated console ports put to the test
- God of War: Ragnarök scales gracefully across the console generations
- Nvidia GeForce RTX 4080 review: a powerful GPU with a big pricing problem
- Resident Evil Village on Apple Silicon: MetalFX upscaling is a welcome surprise
- God of War: Ragnarök on PS5 is like a maxed-out PC port with flawless performance
- Sackboy: A Big Adventure's stutter problems make a mockery of the power of your PC
- A Plague Tale: Requiem: PC analysis, optimised settings - and the performance boost from the new patch
December, 2022
- Warhammer 40,000: Darktide - a stunning technical accomplishment that pushes PC hard
- Callisto Protocol's PC patch tested: shader compilation stutter fixed, but issues remain
- The Callisto Protocol looks great on PlayStation 5, at least
- AMD Radeon RX 7900 XT and 7900 XTX review: can RDNA 3 bring the value?
- Fortnite's massive UE5 update delivers next-gen features on all consoles at 60fps
- Warzone 2.0 crossplay: are last-gen console players competitively disadvantaged?
- The Callisto Protocol: Xbox Series versions have issues - and PC is almost unplayable
- Portal with RTX kicks off a new retro ray tracing revolution
- DF Direct Weekly: the team reacts to The Game Awards' big reveals
- Can Xbox Series S still deliver a next-gen Witcher 3 experience?
- DF Direct Weekly: should the next Steam Deck deliver more performance?
- The Forspoken demo: six graphics modes to choose from but what do they do?
- DF Direct Weekly on The Callisto Protocol - and Nintendo's Pokémon performance promise
- Hands on with The Witcher 3's next-gen update: PS5 and Series X tested
- The Digital Foundry Supporter Program - what we've achieved and where we're going next
- The Witcher 3's next-gen upgrade is beautiful on PC - but performance is not good enough
- The Callisto Protocol on PS4 and Xbox One - the beginning of the end for cross-gen?
- Need for Speed Unbound tech review - profound improvements, bold artistic touches
- The Witcher 3 next-gen: ray tracing and performance modes tested on PS5 and Xbox Series X