January, 2024
- Palworld's performance troubles on Series X/S are doubled on Xbox One/One X
- Nvidia GeForce RTX 4070 Super review: more frames for less money
- Nvidia GeForce RTX 4080 Super review: the 4K GPU shoot-out
- AMD Ryzen 7 8700G and Ryzen 5 8600G review: integrated graphics for the win
- Nvidia GeForce RTX 4070 Ti Super review: a new 4K/1440p contender
- Is Unreal Engine 5 'too big' for Steam Deck?
- The Finals on PC: genuinely awesome destruction tech without sacrificing performance
- The Apollo Justice trilogy on PlayStation, Xbox and Switch is the best Ace Attorney remaster to date
- Ys X: Nordics is an action RPG to look forward to
- The Last of Us Part 2 Remastered delivers an accomplished upgrade for PlayStation 5
- The Finals: next-gen physics destruction on PS5 and Series X/S at 60fps
- Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat
- Cyberpunk 2077: internal PC benchmarks tested on PS5 and Xbox Series consoles
- DF Weekly: Tekken 8 reminds us how important low input lag is to great gaming
- Prince of Persia: The Lost Crown is simply beautiful across all platforms
- DF Direct Weekly: Xbox's Developer Direct is the perfect vehicle for a big game reveal
- Tekken 8: a brilliant fighting game packed with superb technology
- Persona 3 Reload brings the genre-defining RPG to PS5 and Series X at 4K 60fps with RT
- Resident Evil 4 on iPhone 15 Pro targets the PS4 experience - but doesn't quite hit the target
February, 2024
- AMD Radeon RX 7900 GRE review: the most compelling RDNA 3 graphics card yet
- The DeckHD is a thoughtful but flawed screen upgrade versus Steam Deck OLED
- Tomb Raider 1-3 Remastered - a carefully measured, well-executed endeavour
- Temporal anti-aliasing: a blessing or a curse?
- Granblue Fantasy: Relink is a striking, impressive cross-gen fantasy RPG
- Death Stranding's iOS and MacOS ports are a mixed bag
- Star Wars: Dark Forces Remaster is another Nightdive triumph
- Mario vs Donkey Kong for Switch is an impressive remake of true Nintendo quality
- DF Weekly: what should expect from Xbox's business update this week?
- Skull and Bones: the good, the bad, the ugly - and the utterly bizarre
- Helldivers 2 delivers a solid, smooth experience on both PS5 and PC
- AMD's Radeon RX 6700 is a ringer for the PS5 GPU - but which is faster?
- DF Weekly: a multi-platform future seems inevitable for Microsoft and Sony
- Final Fantasy 7 Rebirth: accomplished and impressive but not above criticism
- Final Fantasy 7 Rebirth tech review: an excellent but inconsistent experience
- Tested: the DLSS 3/FSR 3 mod that brings frame generation to older Nvidia cards
- Silent Hill: The Short Message - an Unreal future for the franchise?
- RTX HDR: Nvidia's AI video enhancement tool works for games too - and it beats AutoHDR
- Suicide Squad: Kill The Justice League - impressive tech but the full package isn't quite there
March, 2024
- Inside Kingmakers: the big Digital Foundry tech interview
- DF Weekly: new shirt designs and a returning favourite hit the DF Store
- Rise of the Ronin PS5 tech review: a good game marred by technical challenges
- Dragon's Dogma 2: a brilliant game in need of technical improvements
- The big Horizon Forbidden West PC tech interview with Nixxes and Guerrilla Games
- Marvel's Spider-Man 2: what does the debug menu actually do?
- Hi-Fi Rush on PS5 and the Xbox multi-platform story so far
- DF Retro marathon: every PlayStation 1 launch game tested and compared
- DF InDirect is a new supporter-only show - and here's a sampler
- Spec Analysis: PlayStation 5 Pro - the most powerful console yet
- DF Weekly: Is GTA 6 at 60fps really out of the question for PS5 Pro?
- PlayStation cloud streaming vs Microsoft xCloud: image quality, performance and latency tested
- Horizon Forbidden West: hands-on with the eagerly anticipated PC port
- Upcoming Alan Wake 2 patch drastically improves GTX 10-series performance
- Brothers: A Tale of Two Sons remake - UE5 Nanite and Lumen come at a heavy cost
- Kingdom Come: Deliverance is one of the most ambitious Switch ports we've seen
- Horizon Forbidden West: the best PC settings look a lot like Guerrilla's choices for PlayStation 5
April, 2024
- DF Weekly: 'Bespoke Collection' merch hits the DF Store
- DF Weekly: there's a Warehouse Sale on at the DF merch store
- Grounded comes to PS5 and Switch - but performance is a problem
- PC image quality enhanced: the new DLSS and XeSS tested
- Dragon's Dogma 2 has a hidden path-traced renderer - and modders have found it
- DF Weekly: Fallout 4's next-gen upgrade launch could have gone better
- DF Weekly: re-assessing benchmarking and PC gaming coverage
- Stellar Blade tech preview: what can we learn from the impressive PS5 demo?
- Immortals of Aveum set to receive HDR and FSR 3 console frame generation
- Hellblade 2 looks like the most visually ambitious Unreal Engine 5 game yet
- Sea of Thieves on PlayStation 5: the next big Xbox multi-platform game tested
- Stellar Blade brings old-school console sensibilities to PS5 - with a modern flourish
- No Rest for the Wicked: the spectacular evolution of Moon Studios' graphics tech
- Alone in the Dark's 2024 remake is compelling but rough around the edges
- Dragon's Dogma 2 patch analysis: more options are nice - but key issues remain
- Windows 11 prestige handhelds review: Lenovo Legion Go vs OneXPlayer 2 Pro vs AyaNeo Kun
May, 2024
- Steam Deck has quietly become a reasonably capable ray tracing handheld
- Can Xbox Series S handle Senua's Saga: Hellblade 2?
- Final Fantasy 14's long-awaited Xbox version has black screens and an overactive chat filter
- Unreal Engine 5.4: Epic's latest revision delivers big performance and feature wins
- Paper Mario: The Thousand Year Door - Is the drop to 30fps justified by the visual upgrades?
- The System Shock remake arrives on consoles with its retro modern magic intact
- Fallout 4's next-gen upgrade: bugged on Series X/S, disappointing on PS5 and PC
- Ghost of Tsushima on PC delivers impressive upgrades over PS5
- DF Weekly: Ghost of Tsushima on PC is another excellent Nixxes port
- Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?
- DF Weekly: FSR 3 frame generation comes to consoles - and we've tested it
- Starfield's new Xbox performance modes are thoughtful and comprehensive
- DF Weekly: New PS5 Pro GPU details emerge - including a 2.35GHz max boost clock
- Fallout 4's revised next-gen upgrade tested: fixed on Xbox, new options on PS5
- Senua's Saga: Hellblade 2 is a defining moment in the evolution of real-time graphics
- Penny's Big Breakaway is a perfect blend of old-school platforming and brilliant innovation
June, 2024
- Lessons from Senua's Saga: Hellblade 2 - a milestone Unreal Engine 5 release on PC
- Doom: The Dark Ages - how id Tech evolves for the current-gen console era
- Sony's new PlayStation 2 emulator tested - and it's another disappointing effort
- Ark: Survival Ascended is the worst optimised Unreal Engine 5 game we've seen on console
- Metal Gear Solid Delta combines modern UE5 tech with a faithful recreation of MGS3's levels and cutscenes
- DF Weekly: Beyond Astro Bot, how can Sony market a PS5 Pro?
- Cross-gen face-off 2024: Xbox Series S comprehensively bests Xbox One X
- DF Weekly: Live stream quality can be awful - and it should be better
- Asus ROG Ally X vs ROG Ally: Hands-on with the new, improved handheld
- Luigi's Mansion 2 HD is a smart, clean remake of the 3DS classic
- What have we learned from Perfect Dark's gameplay reveal trailer?
- DF Direct: Xbox Summer Showcase brought banger games but underwhelming new hardware
- Hands on with Astro Bot: creative, beautiful and authentically PlayStation
- Selaco is a phenomenal new shooter built on the retro Doom engine
- DF Direct: Nintendo's games showcase impressed - even without Switch 2
- Elden Ring: Shadow of the Erdtree - long-standing tech issues remain unaddressed
- F1 24 is slick and polished on all platforms - but feels like more of the same
- In Theory: what would a current-gen upgrade for Red Dead Redemption 2 look like?
- DF Weekly: Starfield mods unlock frame-rate on Xbox Series S - so how well does it run?
- Assassin's Creed Shadows' reveal gives us our first look at the series' revamped technology
July, 2024
- KTC G27P6 OLED gaming monitor review
- Get 17% off a selection of Digital Foundry merchandise for Prime Day
- Assassin's Creed Mirage is an impressive port - but too demanding for iPhone 15 Pro
- Is Dragon's Dogma 2 finally fixed with patch 7 for PS5 and Series X/S?
- Is a VRR TV becoming more important for console gaming?
- AMD's FSR 3.1 upscaling tested: improved over FSR 2 but DLSS and XeSS are still ahead
- DF Weekly: "You don't need an Xbox to play Xbox" - we beg to differ
- Frame generation for every game? Lossless Scaling vs FSR 3 and DLSS 3
- Forza Motorsport PC modded: extra detail and improved ray tracing are there for the taking
- DF Weekly: Intel has a CPU instability problem - and it's time for answers
- Ace Combat 7 is one of the most impressive Switch ports we've tested
- Concord: Guardians of the Galaxy meets a next-gen Overwatch?
- DF Weekly: If Xbox Series X is more powerful, why do some PS5 games run better?
- From CD-ROM to Unreal Engine 5: Riven returns in spectacular style
- The First Descendant tech review: broken frame-gen, an unstable RT mode, and performance issues on top
- Luigi's Mansion 3 is Digital Foundry's pick as Switch's most technically impressive game
- Marvel Rivals pushes Unreal Engine 5 hard - and Series S can't quite hack it
- DF Weekly: Some original Xbox One units failing to update, disabling most console functions
- Beyond Good and Evil's 20th Anniversary Edition: a near perfect way to revisit a classic
August, 2024
- AMD Ryzen 9 9900X and Ryzen 9 9950X review: mystifying performance
- Star Wars Outlaws is beautifully realised on PS5 and Series X/S, bar a few rogue issues
- Black Myth: Wukong on PS5 is fetching, flawed but fixable
- Black Myth: Wukong truly delivers a stunning high-end PC experience
- AMD Ryzen 5 9600X and Ryzen 7 9700X review: Zen 5 impresses, but 7800X3D still reigns for gaming
- The making of Senua's Saga: Hellblade 2 - the Ninja Theory interview
- DF-optimised: the best PC settings for Black Myth: Wukong
- Silent Hill 2's remake dares to modernise a classic, and is largely succeeding
- Why VRR is not a magic bullet for fixing poor performance
- DF Weekly: Indiana Jones is heading to PS5 - and everything is changing for Xbox
- Microsoft Auto Super Resolution tested: a new AI upscaler has arrived
- Doom and Doom 2: are Nightdive's latest remasters the definitive editions?
- DF Weekly: AMD's AFMF 2 driver-level frame generation update is well worth a look
- DF Weekly: AMD's Zen 5 - why isn't there a solid consensus in reviews?
- Best graphics on Nintendo Switch: seven years of third-party developer brilliance
- Metal Gear Solid Delta: Snake Eater is a doggedly faithful remake - but new controls have new consequences
- DF Weekly: a snippet of Black Myth: Wukong PS5 footage arrives - so what do we make of it?
- Star Wars Outlaws pushes the latest PC technologies hard - and the results are stunning
- Warhammer 40K: Space Marine 2 - a technologically ambitious sequel that can look stunning
- The Dark Souls 2 Lighting Engine mod delivers the remastered experience this game demands
- Apple's M4-powered iPad Pro delivers the triple-A gaming experience iPhone 15 Pro struggles with
September, 2024
- Does the big Jedi: Survivor PC patch finally solve the game's performance issues?
- PS5 Pro hands-on: testing 11 upgraded games, PSSR upscaling and the new hardware
- How God of War Ragnarök was ported to PC
- Warhammer 40K: Space Marine 2 - the best PC settings for an optimal experience
- DF Weekly: PS5 Pro's PSSR AI upscaling could be a game-changer
- How PlayStation 5 Pro lays the groundwork for PS6 and beyond
- Shadow of the Ninja Reborn: peak pixel art from Tengo Project
- Hands on with Sony's new Inzone M10S and M9 II gaming monitors: higher specs, new designs
- Black Myth: Wukong - to what extent could PS5 Pro deliver an improved experience?
- Hunt: Showdown 1896's console upgrades are welcome - but need some work
- PS5 Pro reveal: the hardware looks capable but the demos were lacking
- Final Fantasy 14's new 7.0 graphics update transforms PC, PS5 and Series X
- Astro Bot is virtually flawless and a joyous celebration of gaming
- DF Weekly: If Black Myth: Wukong has issues on PS5, is a Series S port viable?
- Final Fantasy 16 is highly demanding on PC - and these are the best settings
- Warhammer 40,000: Space Marine 2 impresses on Xbox Series X/S, but flags on PS5
- Dead Rising Deluxe Remastered: Series S suffers, with PS5 and Series X faring better
- Final Fantasy 7 Rebirth on PS5 Pro delivers huge image quality improvements at 60fps
- The Legend of Zelda: Echoes of Wisdom - a brilliant game marred by performance problems
- DF Weekly: PlayStation 5 Pro is incoming - so how should Sony market its premium console?
- DF Weekly: the Switch 2 hardware leak is almost certainly real - so what have we learned?
- Star Wars Jedi: Survivor on last-gen consoles has big issues - but it's just about passable
- God of War Ragnarök PC: a quality port with small issues - and here are our best settings selections
- Starfield's Series S performance modes are worthwhile - but not as impactful as Series X equivalents
- PS5 Pro vs PC value comparisons are less important than a potentially bleak future for console pricing
October, 2024
- Intel Core Ultra 9 285K and Ultra 5 245K review: gaming losses, content creation wins
- Ratchet and Clank: Rift Apart on PS5 Pro - a straight upgrade for the performance RT mode
- Digital Foundry posts more The Last of Us Part 2 PS5 Pro capture
- PS5 Pro and PSSR impress in The Last of Us Part 2 Remastered
- Horizon Zero Dawn Remastered tech review: yes, the upgrades are worthwhile
- Until Dawn's 1.05 update doesn't redeem a disastrous launch
- Tiny Glade: an indie diorama builder that proves the power of bespoke game engines
- F1 24 tested on PS5 Pro: ray tracing and PSSR raise visual quality to new heights
- Halo is moving to Unreal Engine 5 - and the first footage looks impressive
- Metaphor: ReFantazio - a sublime game let down by bizarre technical choices
- Silent Hill 2 on PC: another Unreal Engine 5 game blighted by stutter
- Bazzite delivers the SteamOS experience Windows handhelds need - and it's terrific
- Dragon Age: The Veilguard on consoles is an attractive, technically solid release
- DF Weekly: Xbox's new 6nm processor emphasises the console price challenges to come
- Silent Hill 2's remake is authentic and compelling - but technical problems need addressing
- Dragon Age: The Veilguard's PC port is polished, performant and scales well beyond console quality
- PS5 Pro's PSSR upscaler tested against FSR 3.1 and Nvidia DLSS 3.7 in Ratchet and Clank: Rift Apart
November, 2024
- AMD Ryzen 7 9800X3D review: obliterating the competition
- Red Dead Redemption PC tech review: the best way to play a stone-cold classic
- Sonic x Shadow Generations tech review: great on PlayStation, Xbox and PC, but hamstrung on Switch
- Can PS5 Pro run Elden Ring at 60 frames per second?
- Gran Turismo 7: Polyphony Digital delivers the most comprehensive PS5 Pro upgrade we've seen
- Stalker 2: Heart of Chornobyl - big improvements from the day one patch but this is still a heavy game
- Stellar Blade on PS5 Pro: a simple but hugely effective upgrade
- Marvel's Spider-Man 2 on PS5 Pro: upgrading Insomniac's masterpiece
- PlayStation 5 Pro: what does the PS4 image enhancement feature actually do?
- Silent Hill 2's PS5 Pro patch is another update with big image quality issues
- PlayStation 5 Pro: we've removed it from its box - and there's new information to share
- Alan Wake 2: how does PS5 Pro handle one of the best-looking games of this generation?
- DF Weekly: Silent Hill 2 patched on PS5 Pro - and PSSR is gone from the performance mode
- The Last of Us Part 1 and Part 2 on PS5 Pro: the best way to play the Naughty Dog saga
- DF Weekly: Death Stranding's surprise Xbox port impresses on both Series X and S hardware
- Fortnite on PS5 Pro: Epic deploys dramatically improved, hardware-accelerated ray tracing
- Sony PlayStation 5 Pro review: across the board improvements, but is it worth the money?
- Call of Duty: Black Ops 6 runs well on PS5 and Series X - but last-gen consoles are struggling
- DF Weekly: What is an Xbox? Not an existential crisis but the latest phase of Microsoft's big transition
- Star Wars Jedi: Survivor on PS5 Pro brings RT to performance mode but image quality problems need fixing
December, 2024
- PS5 Pro deep dive reaction: GPU and RT improvements, PSSR and Sony's new AMD Amethyst partnership
- The Horizon games on PS5 Pro feature some of the best upscaling technology we've seen
- Five Resident Evil games tested on PS5 Pro - and the upgrades are substantial
- Indiana Jones and the Great Circle tech review: an incredible achievement
- Beelink SER9 review: AMD's Strix Point is its most powerful PC APU to date - but how does it game?
- Final Fantasy: every PlayStation 5 game tested on PS5 Pro - with some impressive results
- DF Weekly: Remedy fix Alan Wake 2 on PS5 Pro with PSSR toggle and new 40fps mode
- Black Myth: Wukong gets a PS5 Pro patch - and the base console code is improved too
- The big PlayStation 5 Pro tech interview with Mark Cerny and Mike Fitzgerald
- Space Marine 2 on PS5 Pro: a much-needed image quality and performance upgrade
- PlayStation 30th anniversary: what if Digital Foundry existed in 1990s?
- Dragon's Dogma 2: another impressive PS5 Pro upgrade marred by PSSR issues
- Indiana Jones and the Great Circle's full ray tracing upgrade is beautiful
- Call of Duty: Black Ops 6's PS5 Pro upgrades are more substantial than you may think
- DF Weekly: Avatar is the latest PS5 Pro patch that looks worse than the base PS5 game
- Intel Arc B580 review: the fastest mainstream GPU - and 12GB of VRAM is the cherry on top
- GTA Definitive Edition: Does Patch 6's classic lighting mode finally fix the look of the games?
- Indiana Jones, Hellblade 2 and Star Wars Outlaws compete for DF's 'best graphics of the year' award
- Indiana Jones and the Great Circle PC: impressive performance - but care is needed with 8GB graphics cards