Author Profile
Ray-tracing radical, Turok technophile, Crysis cultist and motion-blur menace. When not doing Digital Foundry things, he can be found strolling through Berlin examining the city for rendering artefacts.
- Username
- AlexBattaglia
- Articles
- 245
- First Article
- Tue 10th, April 2018
Latest Reviews
Review Resident Evil Requiem PC: The Good, The Bad And The Optimised Settings
The best PC settings - along with PS5 equivalents.
Feature Starfield on PC is the best way to play - but the game still requires a lot of work
Poor Nvidia and Intel GPU support - and it shouldn't be down to modders to fix basic features
Latest Feature Articles
Feature Crimson Desert: Pearl Abyss Answers Every Tech Question We Could Think Of
And the countdown begins to our first hands-on coverage.
Feature Crimson Desert's BlackSpace Engine: Rich On RT Without Compromising Performance
Our first look leaves us hungry for more.
Feature Flexispot E7 Plus Review: Recovering From Injury With A Standing Desk
A personal review from Alex.
Feature Doom: The Dark Ages' path tracing upgrade tested - maximum fidelity, reasonable performance
The new "full ray tracing" mode tested against standard RT
Feature Inside The Witcher 4 tech demo: the CD Projekt Red and Epic interview
A deep dive into CDPR's stunning Unreal Engine 5 visuals running at 60fps on PS5
Feature Painkiller RTX is a path-traced upgrade to a classic but almost forgotten shooter
And if you can't play this, the 2004 original is still highly recommended
Feature Doom: The Dark Ages is an expertly-crafted PC release - and flies even on modest hardware
How it runs on 8GB GPUs, plus DF optimised settings
Feature Clair Obscur: Expedition 33 PC tech review: a patch or two away from greatness
Presentation issues and classic UE5 problems rear their ugly heads
Feature Oblivion Remastered PC: impressive modernisation blighted by dire performance problems
UE5 delivers a big visual revamp - but this game hammers system resources
Feature Tempest Rising tech review: a modern classic RTS built on Unreal Engine 5
Polished and performant with a fully-fledged single-player campaign
Latest News Articles
News Crimson Desert PC: Nvidia And AMD ML Tech Delivers Vastly Improved Lighting
Almost as transformative as RT on/off.
News Have We Fixed Star Wars Jedi: Survivor PC? A Fix For Camera And Animation Stutter
respawn.InterpolatedRendering 1
News Callisto Protocol's PC patch tested: shader compilation stutter fixed, but issues remain
#StutterStruggle update
News Chernobylite ray tracing analysis: gorgeous on PC, but what about PS5?
The Digital Foundry tech review
News What does it take to run Monster Hunter World on PC at 1080p60?
Our settings guide for best performance

















