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Topic: Myst and Riven coming to PS5/PSVR2

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Hustler_One

So these releases should be right up John's alley:

https://blog.playstation.com/2026/05/05/myst-and-riven-remake...

Of course, I know DF hasn't done a lot of VR coverage, considering it's likely not the most compelling of content, view count wise. But I know John was really excited for the Riven remake in VR on PC, so it would be grand to have him and the crew look at this release, considering it's poised to leverage the PS5 Pro in particular for both flat and VR modes.

Here's some details on these releases technical aspirations:

"Myst and Riven will also support ray tracing through the display of ray-traced reflections (limited to flatscreen mode only). We’ve made sure that this support is included in our games on both the PS5 and PS5 Pro. While ray-traced reflections are enabled, frame rate is limited to 30 FPS to account for a smoother play experience while more time is spent on the render thread.

We’re also happy to state that Myst and Riven are both officially PS5 Pro Enhanced titles. This means a couple of things in our case – the first of which is an increase in graphical fidelity in each game’s flatscreen mode on PS5 Pro, including better view distance, foliage, textures, post-processing, and shading. Second, players in VR on PS5 Pro in both games will have better base render resolution when playing each game – and in Riven’s flatscreen mode, leaving the Performance Mode checkbox enabled will grant better base render resolution."

No use of PSSR, however:" The games are taking advantage of tweaked implementations of Unreal Engine’s TSR, which allows us to use upscaling on both PS5 Pro and base PS5 in return for better graphics options."

They also commit to supporting Power Saver mode, so that's a lot of modes to benchmark!

[Edited by Hustler_One]

Hustler_One

Snorlaxcat

I am very happy to have bought this, it is an amazing experience

Snorlaxcat

Snorlaxcat

still have not tried with the helmet on though

Snorlaxcat

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