Tag: PS5 Pro - Page 2
Feature Marvel's Spider-Man 2 on PS5 Pro: upgrading Insomniac's masterpiece
What's changed, and which modes do we recommend?
Feature Can PS5 Pro run Elden Ring at 60 frames per second?
No - but Game Boost still makes this the best console experience out there
Feature F1 24 tested on PS5 Pro: ray tracing and PSSR raise visual quality to new heights
Along with improved 120fps support and 8K TV support
News Digital Foundry posts more The Last of Us Part 2 PS5 Pro capture
UPDATE: And Ratchet and Clank: Rift Apart too
Just one implementation in one game - but the results are compelling
Feature Ratchet and Clank: Rift Apart on PS5 Pro - a straight upgrade for the performance RT mode
With the possibility of more to come from final code
Feature PS5 Pro hands-on: testing 11 upgraded games, PSSR upscaling and the new hardware
Do these fidelity and frame-rate upgrades justify a $699/£699 price?
Feature PS5 Pro reveal: the hardware looks capable but the demos were lacking
And the cost puts the viability of future console hardware into question
DF Weekly Beyond Astro Bot, how can Sony market a PS5 Pro?
Making the case for an enhanced version of the PlayStation 5
DF Weekly PlayStation Project Q and PS5 Pro leaks raise more questions than answers
Compelling rumours tell us little about the final user experience
DF Weekly are the latest Switch 2 and PS5 Pro leaks actually plausible?
New hardware is en route - but can we believe the rumours?
Feature Do we actually need PS5 Pro or Xbox enhanced consoles this generation?
And is it even economically viable for Sony or Microsoft to make them?



















