Tag: PS5 - Page 2
DF Weekly Remedy fix Alan Wake 2 on PS5 Pro with PSSR toggle and new 40fps mode
Plus: PS6 supporter questions from the final 2024 DF Direct
Feature Space Marine 2 on PS5 Pro: a much-needed image quality and performance upgrade
Plus: the base PS5 game patched with improved frame-rates
Plus: what this all means for future PlayStation hardware
Feature The big PlayStation 5 Pro tech interview with Mark Cerny and Mike Fitzgerald
"Well, it's not all going to be rainbows and path tracing."
DF Weekly Avatar is the latest PS5 Pro patch that looks worse than the base PS5 game
Why is this happening, should Sony step in and can it be fixed?
Feature Dragon's Dogma 2: another impressive PS5 Pro upgrade marred by PSSR issues
Undeniable performance advantages - but image quality problems can't be ignored
Feature Alan Wake 2: how does PS5 Pro handle one of the best-looking games of this generation?
Impressive ray tracing, but question marks over performance and PSSR image quality
Feature Marvel's Spider-Man 2 on PS5 Pro: upgrading Insomniac's masterpiece
What's changed, and which modes do we recommend?
Feature Can PS5 Pro run Elden Ring at 60 frames per second?
No - but Game Boost still makes this the best console experience out there
Feature PlayStation 5 Pro: we've removed it from its box - and there's new information to share
The manual says that elements of the leaked specs were wrong
Feature F1 24 tested on PS5 Pro: ray tracing and PSSR raise visual quality to new heights
Along with improved 120fps support and 8K TV support
News Digital Foundry posts more The Last of Us Part 2 PS5 Pro capture
UPDATE: And Ratchet and Clank: Rift Apart too
Just one implementation in one game - but the results are compelling
Feature Ratchet and Clank: Rift Apart on PS5 Pro - a straight upgrade for the performance RT mode
With the possibility of more to come from final code
Feature Halo is moving to Unreal Engine 5 - and the first footage looks impressive
There are challenges ahead, but the move makes sense
Feature Metaphor: ReFantazio - a sublime game let down by bizarre technical choices
Dated tech, performance problems - and a PS4 version that runs faster on PS5 than the native app
Feature Silent Hill 2's remake is authentic and compelling - but technical problems need addressing
PS5 vs PS2, plus the low-down on quality and performance modes
News How PlayStation 5 Pro lays the groundwork for PS6 and beyond
And how the Pro benefits PlayStation players long-term - even if they don't buy one
Feature Dead Rising Deluxe Remastered: Series S suffers, with PS5 and Series X faring better
The RE Engine piles on the upgrades vs the Xbox 360 original
Feature PS5 Pro hands-on: testing 11 upgraded games, PSSR upscaling and the new hardware
Do these fidelity and frame-rate upgrades justify a $699/£699 price?
Feature Final Fantasy 16 is highly demanding on PC - and these are the best settings
Plus: how would the PS5 Pro run this game?
Expect next-gen PCs to compete more directly with PlayStation 6
Feature Final Fantasy 14's new 7.0 graphics update transforms PC, PS5 and Series X
Big changes to models, textures, lighting, AO and upscaling, plus 120Hz and much more
Feature Warhammer 40K: Space Marine 2 - the best PC settings for an optimal experience
A demanding game - but key improvements could make all the difference
Feature PS5 Pro reveal: the hardware looks capable but the demos were lacking
And the cost puts the viability of future console hardware into question
Feature Warhammer 40,000: Space Marine 2 impresses on Xbox Series X/S, but flags on PS5
Plus: 30fps and 60fps modes compared

















































