Tag: PS5 - Page 5
Feature Alan Wake 2 PC: how demanding is it - and what hardware do you need?
DF's optimised settings reveal a PC release with lots of scalability
Feature Alan Wake 2 on PlayStation 5 - Remedy raises the bar for visuals yet again
Plus: how the console experience stacks up against PC at its best
Feature Inside Marvel's Spider-Man 2: the Digital Foundry tech interview
Insomniac reveals the secrets behind its ambitious sequel
Feature ThunderX3 Core gaming chair review
Legitimately comfy, behind its silly 'CORE.RDY 360' branding
Feature Marvel's Spider-Man 2: the next big leap for PlayStation 5?
A new showcase for visual detail, ray tracing - and the PS5 SSD
DF Weekly Is AMD's FSR 3 frame generation actually useful for consoles?
Immortals of Aveum tested on console-equivalent PC hardware with intriguing results
Feature It's true: Mortal Kombat 1 on Switch is just too big an ask for the hardware
But the game truly shines on PS5 and Xbox Series hardware
News Inside DLSS 3.5 and Cyberpunk 2077 Phantom Liberty: discussing the future of PC graphics
Updated with the DF deep dive into DLSS 3.5 in CP2077 2.0
Feature Star Wars Jedi: Survivor finally delivers the 60fps mode we should have had at launch
RT is gone, performance improves - but some issues remain
Feature Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings
And yes, we've tested Act Three too
Feature Immortals of Aveum pushes Unreal Engine 5 hard - and image quality suffers
Lumen and Nanite at 60fps? Something has to give
DF Weekly Microsoft should make Xbox Expansion Cards cheaper
There are good reasons for the PS5 SSD price advantage, but that doesn't mean Microsoft is powerless
Feature Baldur's Gate 3 Act Three massively hits CPU performance - but why?
And is there anything you can do about it?
Feature Red Dead Redemption on PlayStation has one impressive upgrade
Improved image quality over Xbox back compat, but we had hoped for so much more
News Mark Cerny talks Dolby Atmos support for PlayStation 5
How heightened surround sound works in the new system software
Feature Baldur's Gate 3 PC tech review: polish that puts other AAA games to shame
Plus: optimised settings for improved performance
Feature The Order: 1886 pushed visuals hard in 2015 - and still looks stunning today
Plus: an exclusive look at the game running at 60fps on PS5
Feature DirectX 11 vs Vulkan: which is best for Baldur's Gate 3?
Early DF recommendations ahead of our full PC coverage
Feature Too big for Steam Deck? Remnant 2 and Ratchet and Clank: Rift Apart tested
Can Valve's modest PC handheld handle cutting-edge modern games?
Feature Ratchet and Clank: Rift Apart PC tech analysis - this port needed more time
Impressive tech, great scalability, but a host of issues to address
Feature Forspoken revisited on PS5: does the final update fix the game's technical issues?
And is the game worth playing now versus Final Fantasy 16?
Feature Unreal Engine 5.2 features analysed: is this the answer to #StutterStruggle?
Plus: how procedural generation saves development time and boosts performance
Feature Can Final Fantasy 16's real-time graphics compare to FF13's CGI cinematics?
After 13 years, have gameplay visuals exceeded FMV quality?
Feature F1 23: a huge technical upgrade - but do the new RT features make a difference?
Xbox Series X/S, PS5 and PC tested
Feature Mortal Kombat 1's network test shows promise on Xbox Series X and Series S
The two Xbox versions tested ahead of the game's launch
DF Weekly Final Fantasy 16 raises more questions about current-gen 60fps gaming
Is it time to accept the limitations of PS5 and Xbox Series consoles?
Feature Final Fantasy 16: as close to flawless as we've seen in a long time
A highly polished launch experience - but performance mode needs improvement
Feature Innocn 48Q1V 48-inch OLED monitor review: surprisingly strong for PC use
Gaming performance, content creation and burn-in resistance tested
News Ubisoft Forward: Star Wars and Avatar surprised us with a proper 'next-gen' vision
Plus: DF reacts to Geoff's Summer Game Fest 2023
Plus: the best options to reduce input lag for the best response
Feature Flawed PC ports re-tested: The Callisto Protocol, Dead Space, Returnal and Forspoken
Only one game addresses all of our original critiques
Feature Marvel's Spider-Man 2 trailer impresses - but is it a generational leap?
The big highlight from Sony's 2023 PlayStation showcase
Feature A Plague Tale: Requiem now has a 60fps option - so what's the catch?
Resolution, fidelity and animation take a hit - but the performance upgrade is solid
Feature The Last of Us Part 1 is much improved on PC - but big issues remain unaddressed
Texture quality for 8GB GPUs is fixed, but this is still a challenging game to run well
UPDATED: A new video arrives, covering off all console platforms

















































