Tag: PS5 - Page 9
News Ghost of Tsushima: how Sony tackled PS5's cross-gen save problem
No cloud transfers required - it just works
Feature Crysis 2 Remastered first look: what to expect from Crytek's next game
Lessons learned from the original Crysis remaster
Feature Cyberpunk 2077: the state of play for PS5 and Xbox Series consoles
How the game looks before the arrival of the 'next-gen' patch
Feature PS5 Firmware Beta 2.0 tested: M.2 NVMe storage upgrades - can they match the stock drive?
Ratchet and Clank: Rift Apart analysis, plus extensive loading time tests
Feature Why Ratchet and Clank: Rift Apart's 40fps support is a potential game-changer
120Hz display technology gives developers more options
Feature A Plague Tale: Innocence's 60fps upgrade tested - and there's a bonus for Xbox Series owners
Stealth 120Hz support for Microsoft consoles examined
Feature Call of Duty: Warzone at 120Hz - has PS5 back-compat evolved?
And how does it stack up against Series X?
Feature Doom Eternal's next-gen patch tested on PS5 and Xbox Series consoles
Ray tracing, 120Hz support - and even more impressive visuals
Feature Doom Eternal's ray tracing upgrade delivers a dramatic improvement
A PC deep dive with PS5 and Series X comparisons
Feature Scarlet Nexus: Unreal Engine 4 deployed to excellent effect on PS5 and Xbox Series consoles
Impressive visuals that could easily work on the printed page
Feature PlayStation 5 and Series X tested on a CRT - a game-changer for image quality?
Sony's legendary FW900 looks amazing but modern screens have charms of their own
Feature Final Fantasy 14: examining the complete saga - right up to its PS5 debut
A story over ten years in the making
Feature Cyberpunk 2077 patch 1.23: is the game fit for its PSN comeback?
It's far from perfect but there are big improvements
Feature Star Wars Jedi: Fallen Order's enhanced PS5/Xbox Series patch - all upgrades tested
A new native app vs the existing back-compat plus patch
Feature Metro Exodus Enhanced Edition: how does PS5 compare to Xbox Series X?
Higher resolution vs a more consistent 60fps
Feature Metro Exodus Enhanced Edition - the ray tracing showcase tested on Xbox Series X/S
Built from the ground up for RT, but can consoles really deliver 60fps?
Feature Ratchet and Clank: Rift Apart - all three graphics modes tried and tested
Should you choose fidelity, performance or performance RT modes?
Feature Unreal Engine 5: hands-on with Epic's next-gen technology
Plus a closer look at the Valley of the Ancient demo
Feature Ratchet and Clank: Rift Apart on PS5 - this is why we need next-gen exclusives
The Digital Foundry tech review
Feature Mass Effect Legendary Edition: PS5, Xbox Series X and Series S tested
Performance and quality modes compared
Feature The Making of Metro Exodus Enhanced Edition
A Digital Foundry tech interview
Feature Returnal: how a tech powerhouse puts PS5 through its paces
The Housemarque factor
News The Digital Foundry Supporter Program is relaunching with new tiers and new benefits
Support DF Retro, preview videos early, get behind-the-scenes access and more
Feature Inside Metro Exodus Enhanced Edition: the first triple-A ray tracing game
DF tests the first major game release that demands an RT-capable graphics card
Feature PlayStation 5: the best external SSD upgrade options tested
Can SATA and NVMe SSDs match the internal drive for back-compat PS4 gaming?
Feature Crysis Remastered gets upgraded for Xbox Series X/S and PlayStation 5
UPDATED: The PS5 tests results are in
Feature Crash Bandicoot 4 revisted: PlayStation 5 vs Nintendo Switch
A true test of Unreal Engine 4 scalability?
Feature Outriders first look: 60fps is the key upgrade for PS5 and Xbox Series consoles
But which machines get closest to the target?
Feature Need for Speed Hot Pursuit Remastered: 4K 60fps tested on PS5 and Series X
The upgrade isn't all it should be - and there's no boost for Series S
Feature Ghost Recon Breakpoint doubles performance on next-gen consoles
But there's a big resolution divide between Xbox Series X and PS5
Feature God of War's 60fps upgrade for PS5: the final flourish for an incredible game
An excellent reason to revisit a last-gen classic
Feature The Division 2's next-gen upgrade is impressive - but something's up with PS5
60fps is transformative but visual effects are missing on the Sony console
Feature Control Ultimate Edition's photo mode doubles up as a ray tracing benchmark
PS5 and Series X put through their paces
Feature Control Ultimate Edition - how next-gen consoles transform a classic game
60fps or ray tracing, which should you choose?
Feature Hitman 3 tech review: the Glacier Engine shines on next-gen consoles
But last-gen hardware isn't left behind
Feature Hitman 3 PC: the best settings - and how it stacks up against next-gen consoles
Improve performance with very little impact to visual quality
Feature Resident Evil Village: the Maiden demo examined on PlayStation 5
4K, ray tracing, performance and more discussed by the team
Feature Hitman 3 on Series X has a resolution advantage over PS5
But what about performance? All next-gen consoles tested
Feature Star Wars Jedi: Fallen Order - the 'surprise' next-gen patch tested
Everything you need to know about PS5 and Xbox Series console upgrades

















































