@MercoLunarTarus That's partly influenced by Sony releasing their first party exclusives on PC, a decision they seem to have reversed now with e.g. Saros.
Hopefully they find another approach that keeps the benefits of physical going, especially given some quality titles will be exclusive once again...
Comments 3
Re: Sony Engineer Reveals PSSR 2.0 Secrets in SIGGRAPH 2026 Talk
Surprised people see NVIDIA releasing models that keep the 3000 series viable and interpret this as a trick to get you to buy hardware!
Re: Why Sony Feels Comfortable Killing Physical PlayStation Games Ahead of the PS6 Generation
@MercoLunarTarus That's partly influenced by Sony releasing their first party exclusives on PC, a decision they seem to have reversed now with e.g. Saros.
Hopefully they find another approach that keeps the benefits of physical going, especially given some quality titles will be exclusive once again...
Re: Review: 007 First Light: PC Review and Optimised Settings Guide
@Ed64 they use software RTGI for the lighting model, optimized so it's the standard across console + PC.
the future path tracing update I assume is to offer a premium lighting experience for a % of PC customers!