@MVP_609 @DrianCel I thought about it again and I have to say the last time I was really in love with physical games, that must have been my Dreamcast games, the original japanese releases. Being a GD-ROM and with a custom jewel case and booklet, those felt "thick". Just a year ago or so I sold them in bulk on eBay for next to nothing.
@MVP_609 I get you. For me personally, that stopped when games went from cartridge to disc. Maybe it's because of the CD/DVD burning era circa 98-08 that CD's never felt "warm and fuzzy" to me, such as other stuff does. Even the original feels like a copy. And they stopped putting anything else in the box.
@DrianCel @MVP_609 Thanks for weighing in! I always thought the deals we get at PSN are good (after a while), much better than Nintendo. But I have to agree that the physical market influences this, which I did not consider. But will PSN actually become more expensive? Are people actually willing and able to pay more?
I do not however agree that it compares to music or movies. I for one have a couple of hundred Blu-Rays, and those are "final" and won't require patches (or a connection) to run.
I do understand ownership and collecting (I have thousands worth of KATO model trains) but for software, especially in our age, it doesn't work for me. In theory, when PS5 will be retro and PSN closed, do you really want to play unpatched disc versions of games? I think this idea stopped working around the PS2 era. I would love for companies to release a final (and thus offline working) edition of their games, but I haven't seen anyone do that.
To me, software has become a service, as more or less all games have some form of online connection, or are actual online games. I pay for the good time I have. I understand people want to own things, hold on to things, like life - "but, in the end" (this is a quote from Lost in Translation) "the whole life becomes an act of letting go". I can let go of software ownership easily, other things are harder!
What's the point of a disc in a world where the disc version is outdated by time of release and it's only use is to save some download time. Who in the world would want to play an unpatched version of a game? Game collecting, in my view, has been pointless since the online era. Maybe people should get better hobbies. Hording stuff does not make sense, you can't take it where we're going.
Comments 5
Re: "We really squeezed the PS5 as much as we could": Ubisoft talks tech on Assassin's Creed Black Flag Resynced
"very difficult to extract more from these platforms"
Enter GTAVI
Re: "Don't Kill the Disc": Petition Against Sony PS5 and PS6 Digital Media Plans Reaches 150,000 Signatures
@MVP_609 @DrianCel I thought about it again and I have to say the last time I was really in love with physical games, that must have been my Dreamcast games, the original japanese releases. Being a GD-ROM and with a custom jewel case and booklet, those felt "thick". Just a year ago or so I sold them in bulk on eBay for next to nothing.
Re: "Don't Kill the Disc": Petition Against Sony PS5 and PS6 Digital Media Plans Reaches 150,000 Signatures
@MVP_609 I get you. For me personally, that stopped when games went from cartridge to disc. Maybe it's because of the CD/DVD burning era circa 98-08 that CD's never felt "warm and fuzzy" to me, such as other stuff does. Even the original feels like a copy. And they stopped putting anything else in the box.
Re: "Don't Kill the Disc": Petition Against Sony PS5 and PS6 Digital Media Plans Reaches 150,000 Signatures
@DrianCel @MVP_609 Thanks for weighing in! I always thought the deals we get at PSN are good (after a while), much better than Nintendo. But I have to agree that the physical market influences this, which I did not consider. But will PSN actually become more expensive? Are people actually willing and able to pay more?
I do not however agree that it compares to music or movies. I for one have a couple of hundred Blu-Rays, and those are "final" and won't require patches (or a connection) to run.
I do understand ownership and collecting (I have thousands worth of KATO model trains) but for software, especially in our age, it doesn't work for me. In theory, when PS5 will be retro and PSN closed, do you really want to play unpatched disc versions of games? I think this idea stopped working around the PS2 era. I would love for companies to release a final (and thus offline working) edition of their games, but I haven't seen anyone do that.
To me, software has become a service, as more or less all games have some form of online connection, or are actual online games. I pay for the good time I have. I understand people want to own things, hold on to things, like life - "but, in the end" (this is a quote from Lost in Translation) "the whole life becomes an act of letting go". I can let go of software ownership easily, other things are harder!
Re: "Don't Kill the Disc": Petition Against Sony PS5 and PS6 Digital Media Plans Reaches 150,000 Signatures
What's the point of a disc in a world where the disc version is outdated by time of release and it's only use is to save some download time. Who in the world would want to play an unpatched version of a game? Game collecting, in my view, has been pointless since the online era. Maybe people should get better hobbies. Hording stuff does not make sense, you can't take it where we're going.