So this could easily be converted to PSVR2 so long as you remove RT features. Base PS5 would likely rely on temporal reprojection, but there's a chance Pro hits a native framerate, especially considering they can leverage eye-tracked DFR.
I don't see any need for this considering how well things look on an OLED display such as a C3, but I guess some people are really sensitive to "sample-and-hold" blurring. I can watch films and play 30, 60 or 120 FPS games on it and motion clarity is never an issue.
Comments 2
Re: Review: Resident Evil Requiem: Excellent On All Systems But Brilliant on PS5 Pro
So this could easily be converted to PSVR2 so long as you remove RT features. Base PS5 would likely rely on temporal reprojection, but there's a chance Pro hits a native framerate, especially considering they can leverage eye-tracked DFR.
Re: Nvidia G-Sync Pulsar is a Motion Clarity Revelation
I don't see any need for this considering how well things look on an OLED display such as a C3, but I guess some people are really sensitive to "sample-and-hold" blurring. I can watch films and play 30, 60 or 120 FPS games on it and motion clarity is never an issue.