Comments 4

Re: DF Weekly: The GTA 6 60fps Debate Returns: Is There a Route Forward on Current-Gen Consoles Like Series X, PS5 or PS5 Pro?

RenanLK

Well, if the most expensive game ever made can’t provide a 60fps performance mode to current-gen consoles with this many years of development time, what is left for other studios?

Personally, I think they’ll scale the game to low specs such as Switch 2 and portable PCs as well as all the way up to GPUs that aren’t even for sale yet. There is just not enough market if you lock the “good” experience to extremely expensive hardware.

Re: Assassin's Creed Shadows on Switch 2: The Making of an "Impossible Port"

RenanLK

Very interesting interview! I hope they improve their scalability systems for future games, though, because while AC Shadows is very much the same game on Switch 2 with cutbacks, the actual cutbacks are really felt in some areas - water and lighting in particular. Maybe they could learn from or even leverage Star Wars Outlaws engine for Switch 2 versions.