-
Elden Ring was recently upgrade to Patch 1.09, bringing with it the introduction of hardware-accelerated ray tracing on all current-gen systems... exclusing Xbox Series S. In this in-depth content, you'll …
-
Here's Rich with a look at performance in Elden Ring using an RTX 2070 with broadly equivalent console settings (beefed up places, actually) with RT on an off. A Ryzen …
-
A preview of our upcoming Elden Ring RT analysis for consoles. Here's how PlayStation 5 looks, stacking up performance vs quality vs RT mode in matched footage.
-
For an entire console generation, From Software delivered games with a stuttering 30fps - what we call inconsistent/'bad' frame-pacing. But a simple three-line code fix seems to eliminate the problem …
-
This was put together to prove the point that performance had improved in Elden Ring. The video was only used in DF Direct Weekly, and in an edited form. This …
-
Join Rich for a journey back to the launch of Elden Ring on PC, how badly it ran on Steam Deck during the final days of the review period - …
-
Just how good - or indeed, bad - are the last-gen console versions of Elden Ring? With current-gen consoles hit by supply issues, can you still get a decent Elden …
-
Right now, the only way to lock at 60fps in Elden Ring on any platform is to run the PlayStation 4 Pro version of the game on PlayStation 5 - …
-
Elden Ring is running at 800p on Steam Deck, based on medium settings. Textures and anti-aliasing are increased to high quality, shader quality on low (as it does not seem …
-
Everything you need to know about getting the best performance out of Elden Ring. Updated to patch 1.02 we'd hoped to see a boost to frame-rates over the network test …
-
Over the years, From Software's PC ports have gradually increased in quality - but something's gone badly wrong with Elden Ring with its capped 60fps performance and profound stuttering issues.
-
As a cross-gen title Elden Ring's tech must scale to seven platforms - an unprecedented number that includes base Xbox One as its minimum spec. How does such a vast …
-
Our first hands-on with developer From Software's next major project, as offered in a generous network test. Limgrave is open for exploration on every console platform, a daring open-world twist …
-
Want to play the Elden Ring network test at a locked 60fps on PS5? There is a route forward, but it's somewhat unconventional - and does come with a graphical …
Elden Ring Gallery
Elden Ring Feed