Our raster (non-RT) game benchmarks kick off with a couple of bangers - Alan Wake 2 and Black MythL Wukong. We've aimed for a range of genres and engines here to ensure a representative sample, from custom powerhouses in Remedy's Northlight and Codemasters EGO to the ubiquitous Unreal Engine 5. The Alan Wake bench is a custom jobs, traversing one of the most demanding areas in its game worlds, while the Wukong benchmark is taken from a cutscene right at the start of the game.
As usual, readers on mobile-class browsers will see basic tables showing frame-rate averages, while viewers on full-fat browsers get the deluxe package: animated bar charts that let you mouse over to see advanced metrics, plus an embedded YouTube video that can be played to see frame-rates and frame-times fluctuate throughout the benchmark run.
Alan Wake 2
Black Myth: Wukong
AMD Radeon RX 9060 XT Analysis
- Introduction and test rig
- RT benchmarks: Alan Wake 2, Avatar: Frontiers of Pandora, Cyberpunk 2077
- RT benchmarks: Dying Light 2, F1 24, Hitman: World of Assassination
- RT benchmarks: Indiana Jones and the Great Circle, Metro Exodus Enhanced Edition, A Plague Tale: Requiem
- Game benchmarks: Alan Wake 2, Black Myth: Wukong [This Page]
- Game benchmarks: F1 24, Forza Horizon 5, Senua's Saga: Hellblade 2
- Game benchmarks: Hitman: World of Assassination, A Plague Tale: Requiem [This Page]
- PCIe 3.0 vs PCIe 5.0: Black Myth: Wukong, F1 24, Indiana Jones and the Great Circle
- PlayStation 5 comparisons and DLSS 4 multi frame generation
- Conclusions, value and recommendations





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