So in summary, based on my tests, the RX 9060 XT delivers the lion's share of 5060 Ti 16GB performance while being cheaper than the 8GB model - assuming MSRP is real, of course. RT performance is not as strong as 5060 Ti, but by and large, Nvidia's performance isn't in line with its higher price. 9060 XT offers better value. What Nvidia does have is far, far superior support for upscaling and Radeon users shouldn't have to install mods to get FSR 4 running on a bunch of games. At the very least, FSR 4 needs to hit FSR 2 levels of adoption.
Frame gen support is also disappointing right now and while its effectiveness lessens on budget level cards, Nvidia's MFG does have utility. Per the tests seen on the previous page, experiences like a 1440p Cyberpunk 2077 with path tracing are doable on the RX 5060 Ti. Whether it's worth a 23 percent price premium over the RX 9060 XT is definitely debatable, however.
So it's a tricky one, but Nvidia's problem does diminish if it gives the Ti model the price-point it deserves. The 16GB model shouldn't be more than $400 at the absolute max in my opinion and even without the arrival of 9060 XT, the 5070 offers proportionately more value - that's not what budget gaming is all about.
I've said it many times, but price vs performance should improve as you move down the stack into the mainstream sector - not get worse. RX 9060 XT isn't quite as valuerific as 9070 XT at 1440p, but at least it's pretty close based on the numbers we've crunched, but the table below shows how dollars per frame works out at 1080p.
Nvidia's RTX 5060 8GB is top (likely to be supplanted by 9060 XT 8GB) but we'd have to rule that out as a recommendation simply because of the 8GB problem - which isn't fully reflected in our benchmarks. RX 9060 XT 16GB is next, but remarkably its RDNA 4 stablemates follow, before we hit the 5060 Ti. That's the 8GB model though, won't have the longevity so we need to factor it out. And yes, remarkably the disappointing RTX 5070 actually offers more value than the 16GB RTX 5060 Ti.
| 1920x1080 | Dollars Per Frame | Cost | Aggregated FPS |
|---|---|---|---|
| 1. RTX 5060 8GB | $4.38 | $300 | 68.41 |
| 2. RX 9060 XT 16GB | $4.53 | $350 | 77.22 |
| 3. RX 9070 XT | $4.62 | $600 | 129.79 |
| 4. RX 9070 | $4.65 | $550 | 118.33 |
| 5. RTX 5060 Ti 8GB | $4.78 | $380 | 79.52 |
| 6. RTX 5070 | $5.03 | $550 | 118.33 |
| 7. RTX 5060 Ti 16GB | $5.35 | $430 | 80.32 |
| 8. RTX 5070 Ti | $5.68 | $750 | 132.13 |
And the fact that RTX 5070 offers proportionately better value than RTX 5060 Ti is problematic. In comparing to AMD's superior value, Nvidia will likely point to its remarkable features: DLSS continues to improve and works in far more games than FSR 4. AMD's Project Redstone is effectively a carbon copy of Nvidia technology you can already use today. If there is an argument for that justifying the extra cost of the RTX 5060 Ti 16GB, then the same argument doesn't explain why RTX 5070 offers superior value.
Re-focusing on the RX 9060 XT, the 16GB model is recommended at that price - assuming that the price is actually "real". It does for the 60-class cards what MSRP-level 70 class offerings from AMD did to the RTX 5070 and RTX 5070 Ti. We'll see how real world pricing pans out, but for now at least, based on the costing info we have from AMD along with the performance delivered by the card itself, it's a highly compelling offering.
A Radeon RX 9060 XT review unit was provided by AMD.
AMD Radeon RX 9060 XT Analysis
- Introduction and test rig
- RT benchmarks: Alan Wake 2, Avatar: Frontiers of Pandora, Cyberpunk 2077
- RT benchmarks: Dying Light 2, F1 24, Hitman: World of Assassination
- RT benchmarks: Indiana Jones and the Great Circle, Metro Exodus Enhanced Edition, A Plague Tale: Requiem
- Game benchmarks: Alan Wake 2, Black Myth: Wukong
- Game benchmarks: F1 24, Forza Horizon 5, Senua's Saga: Hellblade 2
- Game benchmarks: Hitman: World of Assassination, A Plague Tale: Requiem
- PCIe 3.0 vs PCIe 5.0: Black Myth: Wukong, F1 24, Indiana Jones and the Great Circle
- PlayStation 5 comparisons and DLSS 4 multi frame generation
- Conclusions, value and recommendations [This Page]





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