Tag: Xbox 360 - Page 4
Feature Can SmartGlass Change Gaming?
Digital Foundry on what Microsoft's second-screen system can - and can't - do
Feature Tech Analysis: Resident Evil 6 Demo
Digital Foundry plunges into the guts of the Xbox 360 code
Feature Call of Duty: Black Ops 2 and the 60FPS Challenge
Can current console hardware handle an increasingly more advanced game engine without compromising COD's unique gameplay experience?
Feature Tech Analysis: Halo 4 at E3
Digital Foundry assesses the new graphics tech devised by 343 Industries
Feature Tech Interview: Trials Evolution
The making of RedLynx's latest Xbox 360 classic
Feature Tech Analysis: Metal Gear Solid Remastered
Digital Foundry takes on the HD Collection and Snake Eater on Nintendo 3DS
News Mass Effect 3: PS3 frame-rate issues persist in final game
Demo code representative of the retail version
Feature Digital Foundry vs. Alan Wake
American Nightmare and the PC port go under the microscope
News Metal Gear Solid: The "Lost" HD Remasters
See how MGS1 and The Twin Snakes look in pristine high-def
Feature Digital Foundry vs. HDMI video
£1.50 vs. £100 cable, and PS3/360 outputs put to the test
Feature What Went Wrong With The 360 Dashboard?
Digital Foundry investigates user feedback on the 'Metro' update
News New 360 dash borks video playback
Digital Foundry investigates washed-out video issue
Face-Off Assassin's Creed: Revelations
Constantinople fruits
News HDMI 1.4 stereo 3D arrives on Xbox 360
Arkham City is first full-res Xbox 360 3D release
Feature Tech Retrospective: Burnout Paradise
How Criterion built Paradise City, with exclusive HD Big Surf Island capture

















































