Tag: Xbox One - Page 14
Feature Watch Titanfall on Xbox One at 60fps
1080p60 video downloads plus resolution analysis
News Call of Duty: Ghosts Xbox One patch hits performance
Frame-rates lower than launch version
Feature In Theory: Can Microsoft produce a new, cut-price Xbox One?
Digital Foundry on the business case and the production realities
Feature Performance analysis: Tomb Raider Definitive Edition
The reality of PS4 1080p60 vs. Xbox One 1080p30
Feature Does the 13GB Dead Rising 3 patch boost performance?
Before and after frame-rate tests
Feature Digital Foundry vs. Forza Motorsport 5
How Turn 10 tackled the 1080p60 challenge
Feature Next-Gen Now: Ryse: Son of Rome
High quality video and performance analysis of Xbox One's tech showcase
Feature Next-Gen Now: watch Forza Motorsport 5 at 60fps
High quality 1080p60 video plus gameplay performance analysis
Feature Crytek: the next generation
Digital Foundry talks CryEngine, PlayStation 4, Xbox One and Ryse with Cevat Yerli
Feature Next-Gen Now: watch Battlefield 4 at 1080p60
Full HD, full frame-rate captures that run on your PS3 or PC
Feature Xbox One Resolutiongate: the 720p fallout
How Call of Duty and Battlefield changed the console war
News Microsoft to unlock more GPU power for Xbox One developers
Kinect and app reservations will be accessible to game-makers
Feature Digital Foundry vs. the Xbox One architects
"There's a lot of misinformation out there and a lot of people who don't get it. We're actually extremely proud of our design."
News Xbox One exclusive Ryse runs at 900p
Full HD off the table for Crytek's showcase. Digital Foundry assesses the news
News Xbox One CPU speed increased by 9.375 per cent
1.6GHz processor bumped up to 1.75GHz in production hardware
Feature Digital Foundry vs. Respawn: the Titanfall interview
Xbox One, the cloud, the Source Engine - and the 1080p60 question
Feature In Theory: Can next-gen fulfill the 1080p60 dream?
Watch Titanfall, Battlefield 4 and Killer Instinct at 60fps
News Xbox One graphics speed increased by 6.62 per cent
GPU receives post-E3 53MHz speed boost
News Xbox One is designed to be always-on for 10 years
New development hardware also reveals that it's near-silent a lot of the time
Feature Tech Analysis: Destiny
Digital Foundry's E3 assessment of Bungie's next-gen debut
News Xbox One memory performance improved for production console
Microsoft tells developers that ESRAM bandwidth is up to 88 per cent higher
Feature The next-gen joypads: a true evolution?
A game of two controllers. Digital Foundry goes hands-on with the Dual Shock 4 and Xbox One pad
Feature In Theory: Can the Xbox One cloud transform next-gen gaming?
Or has Microsoft got its head in the clouds?












































