Tag: Xbox One - Page 7
Feature How Star Wars Battlefront 2's stunning tech scales across consoles
Digital Foundry breaks down the beautiful beta on PS4, Pro and Xbox One
Feature Digital Foundry: how Cuphead takes retro to the cutting edge
A unique and exceptional achievement
Feature Xbox One X Killer Instinct delivers the first 4K console fighting game
Head to head with PC and base Xbox One
Feature Rise of the Tomb Raider shines in HDR on Xbox One X
And Digital Foundry has the gameplay capture to prove it
Feature Project Cars 2 runs best on PlayStation 4 Pro
Console performance analysed: Sony's super-charged console gets closest to a locked 60fps
Feature New Xbox One tech can save hard drive space and cut download times
And there's multi-disc game support too
Feature Ark: Survival Evolved is out of Early Access but still needs work
Console performance just isn't good enough
Feature Halo Wars 2: how Xbox One X compares to base hardware and PC
Digital Foundry's first look at X scalability on a Play Anywhere title
Feature How Rise of the Tomb Raider on Xbox One X improves over PS4 Pro
UPDATE: Screenshot and video comparison assets added to the analysis
Feature Hands-on with 10 Xbox One X games that show us what it's really capable of
Digital Foundry takes on Quantum Break, Titanfall 2, Gears of War 4, F1 2017, Shadow of War - and more
Feature Sonic Mania is the sequel we've waited 23 years for
Digital Foundry on how today's tech powers the perfect follow-up to Sonic Team's classic work
Feature Input lag tested: COD vs Battlefield - which is the most responsive FPS?
Can Overwatch, Titanfall 2 or Halo 5 challenge the franchise giants?
Feature Does Xbox One get the full-fat Destiny 2 experience?
And could it hit native 4K on Xbox One X?
Feature Super Lucky's Tale hits 4K 60fps on Xbox One X
Playful's sequel trades VR for ultra HD resolution and gameplay upgrades
Feature Forza Motorsport 7: Xbox One X's true 4K showcase delivers
Plus: the full story behind Project Scorpio's 'uncompressed pixels'
Feature Is Anthem's E3 reveal the real deal on Xbox One X?
Digital Foundry's forensic breakdown of BioWare's stunning gameplay demo
Feature Assassin's Creed Origins on Xbox One X: can third parties hit 4K?
Ubisoft lets its software do the talking
News Microsoft gives more memory to Project Scorpio developers
9GB of GDDR5 memory for games, 3GB reserved for the system
Feature Digital Foundry: Paladins tested on PS4, Pro and Xbox One
Identical to PC, 4K on Pro, with blistering performance on all systems
Feature Outlast 2: one last hurrah for Unreal Engine 3?
1080p60 on Xbox One and PlayStation 4, but what about PS4 Pro?
Feature Prey's first hour tested on PS4 and Xbox One
How well can CryEngine handle Bethesda's latest?
Feature Inside the Scorpio Engine: the processor architecture deep dive
How the chip that powers the next Xbox was made
Feature We watched a Scorpio console get put together
Microsoft shows Digital Foundry how it's building the next Xbox
Feature Project Scorpio supports FreeSync and next-gen HDMI
Support for new display tech ensures no screen-tearing and reduced stutter
Feature Forza Motorsport on Scorpio: the full story
How Turn 10's software helped to shape the next Xbox
Feature Lego City Undercover on Switch holds up well against PS4
Significantly revamped over Wii U, with higher resolution than Xbox One
Feature Black Ops 2 on Xbox One back-compat: has the wait been worth it?
It's the smoothest console version - and thousands are still playing it online
Feature Inside the next Xbox: Project Scorpio tech revealed
Digital Foundry has the specs, has seen it running, and has talked to the people who built it
Feature Five ways your Xbox One and 360 games will be better on Scorpio
Smoother frame-rates, no tearing, faster loading - and more
Feature Scorpio is console hardware pushed to a new level
Opinion and analysis from Digital Foundry's Rich Leadbetter
Feature The race for 4K: how Project Scorpio targets ultra HD gaming
New spec details emerge: ESRAM is gone from the new Xbox
Feature Are 4K visuals really the best use for Project Scorpio and PlayStation Neo?
Higher frame-rates and richer gameplay experiences will have more impact than pixel-count
Feature Spec Analysis: Xbox Project Scorpio
Eight CPU cores, over 320GB/s of memory bandwidth, six teraflops of GPU power - how did they do that?

















































