@StooMonster a lot of this is really going to come down to folks who can clearly see the genAI filter look here and others who, seemingly, like that look. None of the prior DLSS iterations had this drastic of a change on artwork. This tech is disrupting the visual language and all the talk of “it’s just a change in lighting “ isn’t going to fly with folks who are clearly seeing a big change in aesthetics.
This is obviously beyond lighting. This is an aesthetics overhaul.
If you think this looks like a logical "step-forward" for gaming visuals, then you have to be a fan of generative AI imagery and its general appearance, or maybe too numb to recognize it.
These characters don't need AI face-filters adding makeup, fillers, dye-jobs, and a general uncanny look that doesn't match the artists original input or intent. This looks closer to a mod. NVIDIA tech changing the artists and developers aesthetics and design to "fix" their games is a bizarre thing to be excited about.
I am honestly confused how DF can't spot this uncanny, AI face-filter look a mile away and trying to pass this off as a normal thing. Its goofy looking stuff that, unfortunately, a lot of people will enjoy because a lot of people enjoy generative AI imagery slop.
Comments 2
Re: Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series
@StooMonster a lot of this is really going to come down to folks who can clearly see the genAI filter look here and others who, seemingly, like that look. None of the prior DLSS iterations had this drastic of a change on artwork. This tech is disrupting the visual language and all the talk of “it’s just a change in lighting “ isn’t going to fly with folks who are clearly seeing a big change in aesthetics.
Re: Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series
This is obviously beyond lighting. This is an aesthetics overhaul.
If you think this looks like a logical "step-forward" for gaming visuals, then you have to be a fan of generative AI imagery and its general appearance, or maybe too numb to recognize it.
These characters don't need AI face-filters adding makeup, fillers, dye-jobs, and a general uncanny look that doesn't match the artists original input or intent. This looks closer to a mod. NVIDIA tech changing the artists and developers aesthetics and design to "fix" their games is a bizarre thing to be excited about.
I am honestly confused how DF can't spot this uncanny, AI face-filter look a mile away and trying to pass this off as a normal thing. Its goofy looking stuff that, unfortunately, a lot of people will enjoy because a lot of people enjoy generative AI imagery slop.