Comments 1

Re: It's Official: Resident Evil Requiem Uses Sony's Brand-New PSSR Upscaler

LordMarMer

I don't understand why PS5 couldn't handle RT and global illumination? Many Sony first party games have a balanced RT mode. Capcom should provide a RT mode at 40fps/120hz
It seems like they asked Capcom not to implement this to promote the PS5 Pro/PSSR 2.0
In my case I'll wait for the PS6 version, I don't have the budget for an in between console as the PS5 Pro. The PS6 will come in 2 years maybe? I have time, still have a big back catalog.

As for system wide implemention of PSSR 2.0, great news but don't the developers still have to release a patch for the older games so it can read the system wide setting instead of the pssr in the ingame setting?